nU0zbhRa23

Russia
185 matches tracked 162 matches in 30 days
Last updated:

How does nU0zbhRa23 play?

Rating 1.04 (from 164 matches) K/R 0.74 ADR 78.4 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53% on level 10
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with at least a normal rating (0.90 and up). 63%
Rating spread from 164 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 22%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (164 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−2 pp better than 28%
Opening duels won 53%+2 pp better than 64%

Clutch

Average
Last one alive
Clutch 1v1 won 39%0 pp level
Clutch 1v2 won 19%−2 pp better than 33%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%−3 pp better than 35%
AWP share of kills 14%+3 pp better than 70%
K/D 1.06+0.03 better than 59%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds
Rounds with 2K 14.2%+0.9 pp better than 68%
Rounds with 3K 3.5%−0.6 pp better than 23%
MVPs per match 2.0−0.3 better than 15%
4Ks and aces 23x 4K, 4 aces in 164 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 31%
Utility damage per round 3.1−1.0 better than 23%
Enemies flashed per round 0.18−0.12 better than 19%
Rounds with a death 70%−1 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
ELO +576
= Stayed the same
K/R at 0.74, ADR at 78.4, Headshots at 48%
▼ Got worse
Win rate −3 pp

Sep to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.72
AprMayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.74 (at the start 0.76).

Patterns

From the last 185 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −43 ELO
29 matches · 41% wins
On Ancient −25 ELO
20 matches · 55% wins
On Thursdays +27 ELO, win rate 44%

nU0zbhRa23 loses the most ELO in match 1 of the day: −43 ELO, 41% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Anubis
  2. Most kills in a match: 30 · Ancient
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 255
49% better than 38%
0.77 better than 64%
80.5 better than 48%
1.09 better than 65%
54% of 184 duels better than 65%
28% of 36 situations better than 22%
Mirage52
40% better than 11%
0.67 better than 18%
75.0 better than 21%
0.91 better than 13%
51% of 181 duels better than 47%
38% of 40 situations level
Anubis26
58% better than 70%
0.85 better than 89%
89.1 better than 86%
1.20 better than 91%
57% of 110 duels better than 80%
50% of 26 situations better than 77%
Ancient20
55% better than 58%
0.73 better than 41%
76.4 better than 22%
1.06 better than 59%
51% of 84 duels level
25% of 12 situations better than 21%
Nuke14
57% -
0.60 -
68.6 -
0.79-
51% of 47 duels -
30% of 10 situations -
Inferno10
40% -
0.77 -
77.1 -
1.16-
57% of 42 duels -
36% of 11 situations -
Cache6
83% -
0.72 -
74.9 -
1.01-
50% of 26 duels -
83% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nU0zbhRa23 plays

Across 185 matches nU0zbhRa23 averages K/R 0.74 and ADR 78.4; the rating across the 164 rated matches is 1.04. Most room to improve: Utility damage per round at 3.1. That is better than only 23% of players on level 10. On average 16.4 kills per match, 48% of them headshots. The strongest map is Anubis with a 58% win rate in 26 matches. In 67 of 164 matches the rating was 1.10 or higher (41%), in 60 it was below 0.90. In 164 matches with detailed stats: 23 4Ks and 4 aces. Best month by rating: September 2026 at 1.06. nU0zbhRa23 loses the most ELO in match 1 of the day (−43 ELO, win rate 41%). Things go best on Dust 2 (+77 ELO, win rate 49%). Improved over the last three months: ELO +576. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.74, ADR at 78.4, Headshots at 48%. Last 30 days: 162 matches, win rate 49%, ELO balance +114.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.