nLucKYu

Poland
On FACEIT since 2020 159 matches tracked 75 matches in 30 days
Last updated:

How does nLucKYu play?

Rating 1.21 K/R 0.85 ADR 91.2 from 159 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 159 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 34% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (142 matches).

2,750-2,999 ELO

Compared with 12,285 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 89%
Opening duels won 55%+3 pp · Ø 52% better than 72%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 81%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so clearly above the average (1.05).

Headshot rate 50%−2 pp · Ø 52% better than 40%
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 1.22+0.17 · Ø 1.05 better than 88%
Pistol kills per match 2.9
Knife kills 2 in 159 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.9% of rounds and so well above the average (13.6%).

2K rounds 15.9%+2.3 pp · Ø 13.6% better than 90%
3K rounds 5.4%+1.2 pp · Ø 4.2% better than 86%
MVPs per match 2.8+0.4 · Ø 2.4 better than 85%
4Ks and aces 54x 4K, 7 aces in 142 matches

Utility and deaths

Average
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (4.1).

Utility hit rate 37%+3 pp · Ø 34% better than 72%
Utility damage per round 5.2+1.1 · Ø 4.1 better than 82%
Enemies flashed per round 0.22−0.10 · Ø 0.32 better than 24%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ELO +420
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, Rating −0.13, ADR −7.5, Headshots −3 pp, Win rate −5 pp, First kills −1 pp, Clutch 1v1 −10 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: August 2026 with 0.92. Last 3 months: 0.85 (at the start 0.92). Clearly above the average (0.75).

Patterns

From the last 159 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −26 ELO
38 matches · 63% win rate
In match 3 of the day −5 ELO
24 matches · 42% win rate

nLucKYu loses the most ELO on Dust 2: −26 ELO, 63% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 15 wins in a row · Anubis
  2. Highest rating in a match: 2.73 · Anubis
  3. Recorded match no. 100 · Dust 2
  4. Most kills in a match: 40 · Anubis

Maps in detail

from the last 159 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
65% better than 91%
0.85 better than 86%
89.2 better than 82%
1.21 better than 89%
56% of 268 duels better than 73%
17% of 23 situations better than 4%
Dust 238
63% better than 82%
0.87 better than 90%
91.1 better than 87%
1.21 better than 87%
57% of 196 duels better than 76%
46% of 26 situations better than 72%
Anubis28
68% better than 89%
0.86 better than 90%
97.1 better than 97%
1.25 better than 93%
53% of 159 duels better than 54%
60% of 20 situations better than 91%
Cache19
63% better than 70%
0.92 better than 93%
95.1 better than 87%
1.33 better than 94%
59% of 114 duels better than 75%
57% of 14 situations better than 85%
Ancient12
42% -
0.77 -
87.8 -
1.06-
38% of 66 duels -
38% of 8 situations -
Inferno7
71% -
0.79 -
87.7 -
1.24-
59% of 44 duels -
67% of 3 situations -
Nuke7
43% -
0.77 -
81.7 -
1.05-
33% of 30 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nLucKYu plays

Across 159 matches nLucKYu averages K/R 0.85, ADR 91.2 and a rating of 1.21. Biggest strength: Rating at 1.21, better than 91% of level 10 · 2,750-2,999 ELO players. Averages 18.7 kills per match with 50% headshots. The strongest map is Anubis with a 68% win rate in 28 matches. In 91 of 159 matches the rating was 1.10 or higher (57%), in 33 it was below 0.90. In 142 matches with detailed stats: 54 4Ks and 7 aces. Best month by rating: August 2026 at 1.34. nLucKYu loses the most ELO on Dust 2 (−26 ELO, win rate 63%). Things go best on Mirage (+45 ELO, win rate 65%). From match no. 5 of the day on, things go best: 71% win rate, −1 ELO. Improved over the last three months: ELO +420. Got weaker: K/R −0.07, Rating −0.13, ADR −7.5, Headshots −3 pp, Win rate −5 pp, First kills −1 pp, Clutch 1v1 −10 pp. Last 30 days: 75 matches, win rate 63%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.