n4sty---

Argentina
On FACEIT since 2024 386 matches tracked 59 matches in 30 days
ELO ▼ 120
1,670
30-day peak: 1,871
Rank SA ▼ 1,942 places
#11,645
30 days · prev. #9,703 · best #8,031
Last updated:

How does n4sty--- play?

Rating 0.97 (from 385 matches) K/R 0.70 ADR 77.1 from 386 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 385 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 27%
Player type
Clicks heads
Higher headshot rate than the level 8 average.
Headshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (313 matches).

Level 8

Compared with 1,409 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 70%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 9%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (47%).

Headshot rate 54%+7 pp · Ø 47% better than 86%
AWP share of kills 13%+2 pp · Ø 11% better than 68%
K/D 0.96−0.04 · Ø 1.00 better than 33%
Pistol kills per match 3.1
Knife kills 6 in 386 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so clearly below the average (3.9%).

2K rounds 13.0%−0.2 pp · Ø 13.2% better than 44%
3K rounds 3.0%−0.9 pp · Ø 3.9% better than 13%
MVPs per match 2.1−0.2 · Ø 2.3 better than 35%
4Ks and aces 54x 4K, 6 aces in 313 matches

Utility and deaths

Average
Nades, flashes and deaths

5.1 utility damage per round and so well above the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.1+0.9 · Ø 4.2 better than 73%
Enemies flashed per round 0.28+0.01 · Ø 0.27 better than 55%
Deaths per round 73%+1 pp · Ø 72% better than 44%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, Rating at 0.97, ADR at 78.3
▼ Got worse
Headshots −5 pp, Win rate −5 pp, ELO −387

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.66
JunJulAugSepOctNov

Best month: October 2026 with 0.74. Last 3 months: 0.70 (at the start 0.69). Slightly below the average (0.73).

Patterns

From the last 386 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −302 ELO
106 matches · 43% win rate
In match 3 of the day −102 ELO
58 matches · 40% win rate
Between 18:00 and 24:00 −69 ELO, win rate 39%
On Wednesdays −84 ELO, win rate 33%

n4sty--- loses the most ELO on Dust 2: −302 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Anubis
  2. Highest rating in a match: 2.34 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 386 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage134
55% better than 67%
0.77 better than 71%
82.6 better than 64%
1.07 better than 70%
54% of 596 duels better than 72%
43% of 74 situations better than 64%
Dust 2106
43% better than 25%
0.66 better than 21%
73.8 better than 20%
0.92 better than 22%
46% of 452 duels better than 28%
43% of 47 situations better than 65%
Anubis54
50% right on the average
0.69 better than 30%
76.2 better than 26%
0.95 better than 26%
46% of 256 duels better than 24%
24% of 21 situations better than 15%
Ancient35
40% better than 17%
0.66 better than 19%
77.0 better than 35%
0.89 better than 16%
51% of 161 duels right on the average
32% of 25 situations better than 39%
Nuke25
44% better than 18%
0.63 better than 7%
69.8 better than 8%
0.88 better than 9%
53% of 113 duels better than 55%
61% of 18 situations better than 92%
Inferno17
29% better than 3%
0.68 better than 32%
78.7 better than 44%
0.96 better than 33%
41% of 81 duels better than 7%
50% of 6 situations better than 78%
Cache8
13% -
0.50 -
56.8 -
0.66-
27% of 33 duels -
20% of 5 situations -
Vertigo7
57% -
0.63 -
72.3 -
0.86-
52% of 25 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How n4sty--- plays

Across 386 matches n4sty--- averages K/R 0.70 and ADR 77.1; the rating across the 385 rated matches is 0.97. Biggest strength: Headshot rate at 54%, better than 86% of level 8 players. Most room to improve: 3K rounds at 3.0%, better than only 13% of level 8 players. Averages 15.2 kills per match with 54% headshots. The strongest map is Mirage with a 55% win rate in 134 matches. In 134 of 385 matches the rating was 1.10 or higher (35%), in 166 it was below 0.90. In 313 matches with detailed stats: 54 4Ks and 6 aces. Best month by rating: October 2026 at 1.04. n4sty--- loses the most ELO on Dust 2 (−302 ELO, win rate 43%). Things go best on Anubis (+130 ELO, win rate 50%). Got weaker: Headshots −5 pp, Win rate −5 pp, ELO −387. Unchanged in recent months: K/R at 0.70, Rating at 0.97, ADR at 78.3. Last 30 days: 59 matches, win rate 44%, net ELO +18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.