n4gi_666
Name history of n4gi_666
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does n4gi_666 play?
Compared with 1,926 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 12% of rounds and so well above the average (10%).
Clutch
Average27% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average1.12 K/D and so clearly above the average (1.02).
Impact
Strength2.8 MVPs per match and so well above the average (2.3).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.90. Last 3 months: 0.82 (at the start 0.78). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: November 2026 with 1.28. Last 3 months: 1.15 (at the start 1.10). Well above the average (1.02).
Damage per round (ADR)
Best month: November 2026 with 96.5. Last 3 months: 89.2 (at the start 84.4). Clearly above the average (80.2).
Share of headshot kills
Best month: September 2026 with 56%. Last 3 months: 51% (at the start 54%). Slightly above the average (49%).
Matches won (win rate)
Best month: August 2026 with 56%. Last 3 months: 49% (at the start 56%). Clearly below the average (52%).
Best month: October 2026 with 1,875. Last 3 months: 1,788 (at the start 1,706).
Rounds with first kill
Best month: October 2026 with 13%. Last 3 months unchanged at 12%. Clearly above the average (10%).
1v1 clutches won
Best month: August 2026 with 47%. Last 3 months: 40% (at the start 47%). Just above the average (39%).
Patterns
From the last 223 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
n4gi_666 loses the most ELO in match 1 of the day: −124 ELO, 43% win rate
Records and milestones
from recorded matches- Most kills in a match: 39 · Anubis
- Longest win streak: 9 wins in a row · Anubis
- Highest rating in a match: 2.35 · Mirage
Maps in detail
from the last 223 matchesCompared with players on the same level who have at least 15 matches on the map.
How n4gi_666 plays
Across 223 matches n4gi_666 averages K/R 0.80, ADR 87.1 and a rating of 1.13. Biggest strength: Rating at 1.13, better than 87% of level 9 players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 9 players. Averages 18.1 kills per match with 52% headshots. The strongest map is Dust 2 with a 59% win rate in 44 matches. In 121 of 223 matches the rating was 1.10 or higher (54%), in 70 it was below 0.90. In 223 matches with detailed stats: 66 4Ks and 9 aces. Best month by rating: November 2026 at 1.28. n4gi_666 loses the most ELO in match 1 of the day (−124 ELO, win rate 43%). Things go best in match 2 of the day (+32 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +32 ELO. Improved over the last three months: K/R +0.04, Rating +0.05, ADR +4.8, ELO +82. Got weaker: Headshots −3 pp, Win rate −7 pp, Clutch 1v1 −7 pp. Unchanged in recent months: First kills at 12%. Last 30 days: 85 matches, win rate 49%, net ELO −95.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.