n1lk-

Ukraine
68 matches tracked 68 matches in 30 days
Last updated:

How does n1lk- play?

Rating 1.11 K/R 0.79 ADR 82.1 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 71%
Rating spread from 68 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 25% normal 0.90 to 1.09 18% weak 0.75 to 0.89 10% very weak below 0.75 19%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 7 average. Higher headshot rate than the level 7 average.
Multi-killsHeadshots
better than most on level 7 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 10%0.0 pp level
Opening duels won 49%−1 pp better than 45%

Clutch

Average
Last one alive
Clutch 1v1 won 40%+1 pp better than 62%
Clutch 1v2 won 30%+9 pp better than 92%
Clutch kills per match 1.6−0.1 better than 49%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 58%+12 pp better than 96%
AWP share of kills 6%−4 pp better than 37%
K/D 1.08+0.09 better than 86%
Pistol kills per match 2.3
Knife kills 7 in 68 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.8%+1.8 pp better than 89%
Rounds with 3K 5.4%+1.5 pp better than 96%
MVPs per match 2.6+0.4 better than 91%
4Ks and aces 14x 4K, 3 aces in 68 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 59%
Utility damage per round 3.8−0.4 better than 45%
Enemies flashed per round 0.22−0.05 better than 40%
Rounds with a death 73%0.0 pp level

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.79
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.80.

Patterns

From the last 68 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −28 ELO
23 matches · 43% wins

n1lk- loses the most ELO on Mirage: −28 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Inferno
  2. Most kills in a match: 31 · Ancient
  3. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage23
43% better than 25%
0.78 better than 79%
81.0 better than 62%
1.09–
45% of 106 duels better than 22%
33% of 12 situations better than 38%
Dust 211
64% –
0.93 –
97.0 –
1.26–
55% of 56 duels –
43% of 7 situations –
Anubis10
50% –
0.76 –
75.4 –
1.00–
46% of 35 duels –
38% of 8 situations –
Ancient9
33% –
0.76 –
82.0 –
1.07–
47% of 38 duels –
40% of 5 situations –
Cache5
60% –
0.79 –
79.7 –
1.14–
39% of 23 duels –
40% of 5 situations –
Nuke5
40% –
0.71 –
73.1 –
1.08–
62% of 21 duels –
33% of 3 situations –
Inferno4
75% –
0.92 –
91.8 –
1.25–
67% of 21 duels –
100% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How n1lk- plays

Across 68 matches n1lk- averages K/R 0.79, ADR 82.1 and a rating of 1.11. Biggest strength: Headshot rate at 58%. That is better than 96% of players on level 7. On average 17.1 kills per match, 58% of them headshots. The strongest map is Dust 2 with a 64% win rate in 11 matches. In 36 of 68 matches the rating was 1.10 or higher (53%), in 20 it was below 0.90. In 68 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: October 2026 at 1.13. n1lk- loses the most ELO on Mirage (−28 ELO, win rate 43%). Last 30 days: 68 matches, win rate 50%, ELO balance −81.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.