n1klaAXx

Russia
106 matches tracked
Last updated:

How does n1klaAXx play?

Rating 1.01 K/R 0.75 ADR 80.0 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 106 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 30%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 2 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).

Level 2

Compared with 355 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (48%).

Rounds with first kill 9%−1 pp · Ø 10% better than 53%
Opening duels won 45%−3 pp · Ø 48% better than 33%

Clutch

Average
Last one alive

24% of 1v1s won and so well below the average (37%).

Clutch 1v1 won 24%−13 pp · Ø 37% better than 7%
Clutch 1v2 won 20%0 pp · Ø 20% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 65%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so slightly above the average (0.92).

Headshot rate 35%−4 pp · Ø 39% better than 24%
AWP share of kills 6%−7 pp · Ø 13% better than 39%
K/D 0.99+0.07 · Ø 0.92 better than 85%
Pistol kills per match 2.1
Knife kills 9 in 106 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so well above the average (2.0).

2K rounds 12.2%0.0 pp · Ø 12.2% right on the average
3K rounds 3.5%+0.1 pp · Ø 3.4% better than 64%
MVPs per match 2.2+0.2 · Ø 2.0 better than 85%
4Ks and aces 7x 4K, 5 aces in 65 matches

Utility and deaths

Average
Nades, flashes and deaths

1.6 utility damage per round and so well below the average (3.5).

Utility hit rate 40%+7 pp · Ø 33% better than 87%
Utility damage per round 1.6−1.9 · Ø 3.5 better than 13%
Enemies flashed per round 0.13−0.09 · Ø 0.22 better than 33%
Deaths per round 76%+2 pp · Ø 74% better than 30%

Progress

One value per month, dashed line is the level 2 average
Whether n1klaAXx is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 5 matches from the last 3 months and 101 before.

Kills per round (K/R)

0.68
JulAugSepOctNov

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +3 ELO
44 matches · 36% win rate
Between 18:00 and 24:00 −22 ELO, win rate 36%
On Saturdays −58 ELO, win rate 43%

n1klaAXx loses the most ELO from match 5 of the day: +3 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 51 · Dust 2
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 2.03 · Ancient

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
58% better than 85%
0.74 better than 81%
78.4 better than 71%
0.99 better than 73%
46% of 153 duels better than 44%
19% of 27 situations better than 12%
Dust 224
71% better than 98%
0.83 better than 98%
86.6 better than 93%
1.12 better than 97%
48% of 119 duels better than 59%
32% of 25 situations better than 40%
Anubis19
37% better than 14%
0.70 better than 65%
74.8 better than 49%
0.96 better than 64%
43% of 91 duels better than 30%
15% of 13 situations better than 8%
Ancient9
33% -
0.82 -
89.2 -
1.12-
54% of 37 duels -
29% of 7 situations -
Nuke8
13% -
0.64 -
75.3 -
0.84-
48% of 25 duels -
20% of 5 situations -
Inferno6
33% -
0.75 -
74.6 -
0.98-
53% of 19 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How n1klaAXx plays

Across 106 matches n1klaAXx averages K/R 0.75, ADR 80.0 and a rating of 1.01. Biggest strength: Rating at 1.01, better than 87% of level 2 players. Most room to improve: Clutch 1v1 won at 24%, better than only 7% of level 2 players. Averages 16.3 kills per match with 35% headshots. The strongest map is Dust 2 with a 71% win rate in 24 matches. In 39 of 106 matches the rating was 1.10 or higher (37%), in 45 it was below 0.90. In 65 matches with detailed stats: 7 4Ks and 5 aces. n1klaAXx loses the most ELO from match 5 of the day (+3 ELO, win rate 36%). Things go best in match 1 of the day (+45 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate, +45 ELO. Last 30 days: 5 matches, win rate 60%, net ELO +45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.