n0n4meee-_-
How does n0n4meee-_- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).
Compared with 1,630 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so just below the average (50%).
Clutch
Weakness14% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average57% headshots and so well above the average (48%).
Impact
AverageExactly 3 kills in 4.3% of rounds and so slightly above the average (4.0%).
Utility and deaths
Average0.06 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageSep to Oct 2026 compared with Dec 2025 to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.82. Last 3 months: 0.75 (at the start 0.70). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.17. Last 3 months: 1.02 (at the start 1.17). Right on the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 82.9. Last 3 months: 79.6 (at the start 73.3). Just below the average (79.9).
Share of headshot kills
Best month: January 2026 with 67%. Last 3 months: 54% (at the start 60%). Well above the average (48%).
Matches won (win rate)
Best month: August 2026 with 64%. Last 3 months: 43% (at the start 59%). Well below the average (51%).
Best month: September 2026 with 2,227. Last 3 months: 2,207 (at the start 2,155).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 45%.
Patterns
From the last 110 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
n0n4meee-_- loses the most ELO on Dust 2: −7 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.82 · Ancient
- Most kills in a match: 44 · Cache
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 110 matchesCompared with players on the same level who have at least 15 matches on the map.
How n0n4meee-_- plays
Across 110 matches n0n4meee-_- averages K/R 0.72 and ADR 76.3; the rating across the 65 rated matches is 1.05. Biggest strength: Headshot rate at 57%, better than 91% of level 9 players. Most room to improve: Utility damage per round at 2.7, better than only 14% of level 9 players. Averages 16.1 kills per match with 57% headshots. The strongest map is Mirage with a 62% win rate in 29 matches. In 28 of 65 matches the rating was 1.10 or higher (43%), in 23 it was below 0.90. In 65 matches with detailed stats: 13 4Ks and 3 aces. Best month by rating: August 2026 at 1.17. n0n4meee-_- loses the most ELO on Dust 2 (−7 ELO, win rate 44%). Things go best on Ancient (+147 ELO, win rate 50%). Match no. 2 of the day goes best: 64% win rate, +74 ELO. Improved over the last three months: K/R +0.05, ADR +6.3, ELO +52. Got weaker: Rating −0.15, Headshots −6 pp, Win rate −16 pp. Last 30 days: 19 matches, win rate 32%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.