n0mits

PH
82 matches tracked 21 matches in 30 days
Last updated:

How does n0mits play?

Rating 1.17 K/R 0.83 ADR 90.7 from 82 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 82 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 26% good 1.10 to 1.29 30% normal 0.90 to 1.09 16% weak 0.75 to 0.89 15% very weak below 0.75 9%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
AWPerMulti-killsClutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).

Level 8

Compared with 1,425 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 55%+5 pp · Ø 50% better than 85%

Clutch

Strength
Last one alive

32% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 76%
Clutch 1v2 won 32%+10 pp · Ø 22% better than 96%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.01).

Headshot rate 43%−4 pp · Ø 47% better than 27%
AWP share of kills 23%+13 pp · Ø 10% better than 91%
K/D 1.17+0.16 · Ø 1.01 better than 94%
Pistol kills per match 2.9
Knife kills 2 in 82 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 13.5%+0.3 pp · Ø 13.2% better than 59%
3K rounds 5.2%+1.3 pp · Ø 3.9% better than 91%
MVPs per match 2.9+0.6 · Ø 2.3 better than 96%
4Ks and aces 21x 4K, 3 aces in 63 matches

Utility and deaths

Average
Nades, flashes and deaths

0.38 enemies flashed per round and so well above the average (0.28).

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 4.0−0.3 · Ø 4.3 better than 45%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 78%
Deaths per round 71%−1 pp · Ø 72% better than 69%

Progress

One value per month, dashed line is the level 8 average
Whether n0mits is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 69 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.88
JulAugSepOct

Best month: July 2026 with 0.97.

Patterns

From the last 82 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 −19 ELO, win rate 45%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Most kills in a match: 40 · Dust 2
  3. Highest rating in a match: 2.37 · Mirage

Maps in detail

from the last 82 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage23
57% better than 74%
0.82 better than 86%
87.6 better than 85%
1.19 better than 93%
55% of 111 duels better than 75%
47% of 15 situations better than 75%
Dust 219
47% better than 39%
0.86 better than 95%
94.7 better than 97%
1.20 better than 94%
46% of 113 duels better than 23%
50% of 16 situations better than 84%
Ancient12
67% -
0.80 -
85.7 -
1.14-
54% of 52 duels -
33% of 9 situations -
Anubis12
67% -
0.91 -
94.4 -
1.21-
65% of 78 duels -
36% of 11 situations -
Inferno11
64% -
0.75 -
85.6 -
1.10-
55% of 64 duels -
40% of 5 situations -
Cache5
60% -
0.84 -
102.5 -
1.14-
59% of 37 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How n0mits plays

Across 82 matches n0mits averages K/R 0.83, ADR 90.7 and a rating of 1.17. Biggest strength: Rating at 1.17, better than 95% of level 8 players. Averages 19.2 kills per match with 43% headshots. The strongest map is Anubis with a 67% win rate in 12 matches. In 50 of 82 matches the rating was 1.10 or higher (61%), in 19 it was below 0.90. In 63 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: July 2026 at 1.37. Things go best on Mirage (+52 ELO, win rate 57%). Last 30 days: 21 matches, win rate 43%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.