n0isyy666

Serbia
On FACEIT since 2025 299 matches tracked 111 matches in 30 days
ELO ▼ 104
2,121
30-day peak: 2,415
Rank EU
#178,403
Serbia #1,770 in Serbia
Last updated:

How does n0isyy666 play?

Rating 1.07 K/R 0.76 ADR 78.1 from 299 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 299 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (258 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 74%
Opening duels won 57%+6 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 59%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 64%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 35%+24 pp · Ø 11% better than 98%
K/D 1.10+0.07 · Ø 1.03 better than 73%
Pistol kills per match 3.5
Zeus kills1 in 299 matches
Knife kills 9 in 299 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so slightly above the average (13.4%).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 66%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 40%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 48x 4K, 5 aces in 258 matches

Utility and deaths

Average
Nades, flashes and deaths

1.7 utility damage per round and so well below the average (4.2).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 1.7−2.5 · Ø 4.2 better than 2%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 25%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.75, Rating at 1.06, ADR at 77.5
▼ Got worse
Win rate −7 pp, ELO −204

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: July 2026 with 0.92. Last 3 months: 0.75 (at the start 0.77). Just above the average (0.74).

Patterns

From the last 299 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −46 ELO
52 matches · 42% win rate
On Mirage −27 ELO
108 matches · 43% win rate
Between 6:00 and 12:00 +25 ELO, win rate 38%
On Tuesdays −176 ELO, win rate 38%

n0isyy666 loses the most ELO in match 3 of the day: −46 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Anubis
  2. Recorded match no. 250 · Dust 2
  3. Longest win streak: 15 wins in a row · Mirage
  4. Highest rating in a match: 2.31 · Mirage
  5. Reached level 10 · Dust 2

Maps in detail

from the last 299 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage108
43% better than 20%
0.76 better than 59%
79.8 better than 44%
1.07 better than 63%
57% of 484 duels better than 83%
31% of 67 situations better than 30%
Dust 277
48% better than 41%
0.72 better than 41%
75.7 better than 24%
1.04 better than 53%
54% of 349 duels better than 67%
37% of 54 situations better than 45%
Anubis47
60% better than 74%
0.82 better than 83%
81.6 better than 54%
1.16 better than 85%
64% of 223 duels better than 96%
36% of 33 situations better than 40%
Ancient32
53% right on the average
0.75 right on the average
76.7 better than 26%
1.08 better than 66%
55% of 118 duels better than 71%
44% of 27 situations better than 67%
Nuke18
44% better than 16%
0.69 better than 20%
72.8 better than 11%
0.98 better than 27%
50% of 78 duels better than 35%
31% of 16 situations better than 28%
Cache9
44% -
0.77 -
75.6 -
1.09-
55% of 33 duels -
44% of 9 situations -
Inferno8
63% -
0.78 -
75.2 -
1.05-
53% of 32 duels -
0% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How n0isyy666 plays

Across 299 matches n0isyy666 averages K/R 0.76, ADR 78.1 and a rating of 1.07. Biggest strength: Opening duels won at 57%, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.7, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 47% headshots. The strongest map is Anubis with a 60% win rate in 47 matches. In 133 of 299 matches the rating was 1.10 or higher (44%), in 99 it was below 0.90. In 258 matches with detailed stats: 48 4Ks and 5 aces. Best month by rating: July 2026 at 1.29. n0isyy666 loses the most ELO in match 3 of the day (−46 ELO, win rate 42%). Things go best on Dust 2 (+94 ELO, win rate 48%). Match no. 4 of the day goes best: 56% win rate, −3 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: Win rate −7 pp, ELO −204. Unchanged in recent months: K/R at 0.75, Rating at 1.06, ADR at 77.5. Last 30 days: 111 matches, win rate 47%, net ELO +54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.