n0H3nds69

Portugal
On FACEIT since 2013 216 matches tracked 53 matches in 30 days
ELO ▼ 16
2,445
30-day peak: 2,583
Rank EU
#67,910
Portugal #999 in Portugal
Last updated:

How does n0H3nds69 play?

Rating 1.04 K/R 0.73 ADR 82.1 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 216 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (189 matches).

2,250-2,499 ELO

Compared with 2,480 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 29%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 68%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 73%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 82%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.05+0.02 · Ø 1.03 better than 51%
Pistol kills per match 3.6
Knife kills 3 in 216 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.4%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 30%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 67%
MVPs per match 2.5+0.2 · Ø 2.3 better than 66%
4Ks and aces 29x 4K, 4 aces in 189 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.4 utility damage per round and so well above the average (4.2).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 6.4+2.2 · Ø 4.2 better than 92%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 37%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.13, Rating +0.17, ADR +14.7, Headshots +4 pp, Win rate +3 pp, ELO +230
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jan to Jul 2026.

Kills per round (K/R)

0.86
JanFebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.86. Last 3 months: 0.78 (at the start 0.65). Slightly above the average (0.74).

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −162 ELO
43 matches · 49% win rate
On Cache −62 ELO
22 matches · 50% win rate
Between 12:00 and 18:00 +59 ELO, win rate 47%
On Tuesdays −14 ELO, win rate 46%

n0H3nds69 loses the most ELO in match 2 of the day: −162 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.29 · Cache
  2. Most kills in a match: 47 · Ancient
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
71% better than 97%
0.73 better than 42%
82.0 better than 54%
1.07 better than 59%
48% of 172 duels better than 31%
52% of 33 situations better than 85%
Anubis43
51% better than 46%
0.74 better than 44%
83.5 better than 58%
1.04 better than 47%
52% of 180 duels right on the average
50% of 22 situations better than 79%
Inferno42
52% better than 36%
0.74 better than 40%
85.0 better than 59%
1.03 better than 34%
52% of 183 duels better than 43%
35% of 23 situations better than 40%
Ancient41
49% better than 38%
0.72 better than 35%
78.7 better than 34%
1.00 better than 36%
51% of 149 duels better than 44%
28% of 36 situations better than 24%
Cache22
50% better than 36%
0.71 better than 40%
81.5 better than 54%
1.03 better than 52%
48% of 89 duels better than 39%
27% of 11 situations better than 23%
Mirage16
63% better than 88%
0.71 better than 31%
79.8 better than 41%
1.03 better than 45%
48% of 65 duels better than 29%
50% of 10 situations better than 80%

Compared with players on the same level who have at least 15 matches on the map.

How n0H3nds69 plays

Across 216 matches n0H3nds69 averages K/R 0.73, ADR 82.1 and a rating of 1.04. Biggest strength: Utility damage per round at 6.4, better than 92% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 56% headshots. The strongest map is Dust 2 with a 71% win rate in 52 matches. In 88 of 216 matches the rating was 1.10 or higher (41%), in 76 it was below 0.90. In 189 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: November 2026 at 1.29. n0H3nds69 loses the most ELO in match 2 of the day (−162 ELO, win rate 49%). Things go best from match 5 of the day (+188 ELO, win rate 67%). From match no. 5 of the day on, things go best: 67% win rate, +188 ELO. Improved over the last three months: K/R +0.13, Rating +0.17, ADR +14.7, Headshots +4 pp, Win rate +3 pp, ELO +230. Last 30 days: 53 matches, win rate 49%, net ELO +32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.