myshayla

Kosovo
On FACEIT since 2024 340 matches tracked 85 matches in 30 days
ELO ▲ 330
3,077
30-day peak: 3,119
Rank EU ▲ 486 places
#6,705
Kosovo #64 in Kosovo
30 days · prev. #7,191 · best #6,705
Last updated:

How does myshayla play?

Rating 1.03 K/R 0.74 ADR 78.7 from 340 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 340 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Headshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (276 matches).

3,000-3,499 ELO

Compared with 7,553 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 51%−1 pp · Ø 52% better than 37%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 31%−9 pp · Ø 40% better than 12%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 38%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (53%).

Headshot rate 59%+6 pp · Ø 53% better than 84%
AWP share of kills 16%+4 pp · Ø 12% better than 73%
K/D 1.01−0.05 · Ø 1.06 better than 26%
Pistol kills per match 3.1
Zeus kills4 in 340 matches
Knife kills 5 in 340 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.0%−0.6 pp · Ø 13.6% better than 30%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.2−0.2 · Ø 2.4 better than 26%
4Ks and aces 52x 4K, 12 aces in 276 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so well above the average (70%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 3.2−0.8 · Ø 4.0 better than 29%
Enemies flashed per round 0.26−0.06 · Ø 0.32 better than 32%
Deaths per round 74%+4 pp · Ø 70% better than 11%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +343
= Stayed the same
K/R at 0.75, Rating at 1.04, ADR at 79.0, Win rate at 53%
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: November 2026 with 0.78. Last 3 months: 0.75 (at the start 0.73). Right on the average (0.75).

Patterns

From the last 340 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −157 ELO
85 matches · 52% win rate
On Inferno −54 ELO
30 matches · 57% win rate
Between 12:00 and 18:00 +139 ELO, win rate 47%
On Saturdays +72 ELO, win rate 47%

myshayla loses the most ELO on Dust 2: −157 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Cache
  2. Longest win streak: 14 wins in a row · Mirage
  3. Highest rating in a match: 2.78 · Mirage
  4. Most kills in a match: 40 · Cache

Maps in detail

from the last 340 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
57% better than 61%
0.75 better than 46%
79.6 better than 38%
1.04 better than 43%
54% of 418 duels better than 60%
34% of 41 situations better than 36%
Dust 285
52% better than 38%
0.72 better than 33%
77.3 better than 27%
0.98 better than 21%
51% of 400 duels better than 41%
35% of 37 situations better than 39%
Ancient66
56% right on the average
0.78 better than 62%
80.6 better than 41%
1.10 better than 65%
49% of 316 duels better than 30%
41% of 34 situations better than 57%
Anubis32
47% better than 23%
0.71 better than 29%
77.7 better than 29%
0.96 better than 19%
49% of 157 duels better than 32%
35% of 23 situations better than 42%
Inferno30
57% better than 37%
0.71 better than 21%
73.4 better than 5%
1.01 better than 20%
47% of 144 duels better than 10%
0% of 11 situations better than 1%
Cache13
38% -
0.78 -
82.4 -
1.06-
54% of 80 duels -
42% of 12 situations -
Nuke9
44% -
0.81 -
81.9 -
1.08-
58% of 33 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How myshayla plays

Across 340 matches myshayla averages K/R 0.74, ADR 78.7 and a rating of 1.03. Biggest strength: Headshot rate at 59%, better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 16.3 kills per match with 59% headshots. The strongest map is Mirage with a 57% win rate in 103 matches. In 123 of 340 matches the rating was 1.10 or higher (36%), in 132 it was below 0.90. In 276 matches with detailed stats: 52 4Ks and 12 aces. Best month by rating: July 2026 at 1.09. myshayla loses the most ELO on Dust 2 (−157 ELO, win rate 52%). Things go best on Mirage (+265 ELO, win rate 57%). Match no. 3 of the day goes best: 64% win rate, +192 ELO. Improved over the last three months: ELO +343. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.04, ADR at 79.0, Win rate at 53%. Last 30 days: 85 matches, win rate 56%, net ELO +173.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.