myrt3k

Poland
On FACEIT since 2019 128 matches tracked 54 matches in 30 days
ELO
2,334
30-day peak: 2,334
Rank EU
#95,020
Poland #4,982 in Poland
Last updated:

How does myrt3k play?

Rating 0.96 K/R 0.67 ADR 69.1 from 128 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 128 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 19% normal 0.90 to 1.09 30% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
AWPerClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

2,250-2,499 ELO

Compared with 2,454 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−2 pp · Ø 11% better than 29%
Opening duels won 55%+4 pp · Ø 51% better than 77%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 81%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 8%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

35% headshots and so well below the average (50%).

Headshot rate 35%−15 pp · Ø 50% better than 1%
AWP share of kills 28%+16 pp · Ø 12% better than 94%
K/D 0.98−0.05 · Ø 1.03 better than 26%
Pistol kills per match 2.6
Knife kills 4 in 128 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 11.4%−2.0 pp · Ø 13.4% better than 7%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 6%
MVPs per match 1.8−0.5 · Ø 2.3 better than 4%
4Ks and aces 17x 4K, 2 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 12%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 4%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 34%
Deaths per round 68%−4 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +498
= Stayed the same
Win rate at 51%
▼ Got worse
K/R −0.07, Rating −0.09, ADR −7.9, Headshots −3 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: August 2026 with 0.79. Last 3 months: 0.66 (at the start 0.73). Clearly below the average (0.74).

Patterns

From the last 128 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −36 ELO
20 matches · 40% win rate
In match 1 of the day −27 ELO
24 matches · 42% win rate
Between 6:00 and 12:00 −2 ELO, win rate 46%
On Thursdays ±0 ELO, win rate 41%

myrt3k loses the most ELO in match 3 of the day: −36 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Highest rating in a match: 1.76 · Inferno
  3. Reached level 10 · Inferno
  4. Longest win streak: 6 wins in a row · Dust 2
  5. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 128 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
49% better than 37%
0.72 better than 37%
74.4 better than 18%
1.02 better than 42%
58% of 208 duels better than 84%
58% of 33 situations better than 93%
Dust 228
57% better than 68%
0.64 better than 9%
66.9 better than 2%
0.94 better than 17%
55% of 75 duels better than 69%
41% of 17 situations better than 59%
Anubis27
37% better than 7%
0.57 better than 1%
61.0 better than 1%
0.83 better than 1%
48% of 101 duels better than 30%
32% of 22 situations better than 31%
Nuke10
70% -
0.75 -
72.5 -
1.07-
61% of 38 duels -
38% of 8 situations -
Cache7
57% -
0.62 -
65.9 -
0.96-
43% of 23 duels -
40% of 5 situations -
Ancient4
50% -
0.67 -
69.0 -
1.02-
33% of 9 duels -
75% of 4 situations -
Inferno3
100% -
0.79 -
76.1 -
1.16-
56% of 9 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How myrt3k plays

Across 128 matches myrt3k averages K/R 0.67, ADR 69.1 and a rating of 0.96. Biggest strength: Deaths per round at just 68% (lower is better), better than 84% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 35%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 15.2 kills per match with 35% headshots. The strongest map is Nuke with a 70% win rate in 10 matches. In 39 of 128 matches the rating was 1.10 or higher (30%), in 51 it was below 0.90. In 116 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: August 2026 at 1.11. myrt3k loses the most ELO in match 3 of the day (−36 ELO, win rate 40%). Things go best from match 5 of the day (+51 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate, +51 ELO. Improved over the last three months: ELO +498. Got weaker: K/R −0.07, Rating −0.09, ADR −7.9, Headshots −3 pp. Unchanged in recent months: Win rate at 51%. Last 30 days: 54 matches, win rate 48%, net ELO −58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.