myga

Netherlands
On FACEIT since 2015 40 matches tracked
ELO ▼ 25
2,138
30-day peak: 2,163
Rank EU
#170,289
Netherlands #952 in Netherlands
Last updated:

How does myga play?

Rating 1.01 K/R 0.73 ADR 81.2 from 40 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 40 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 20% good 1.10 to 1.29 15% normal 0.90 to 1.09 33% weak 0.75 to 0.89 8% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (31 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+1 pp · Ø 11% better than 76%
Opening duels won 57%+6 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so slightly below the average (49%).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 5%−7 pp · Ø 12% better than 30%
K/D 1.00−0.03 · Ø 1.03 better than 39%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 59%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 18%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 6x 4K, 0 aces in 31 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 3.8−0.5 · Ø 4.3 better than 40%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 44%
Deaths per round 73%+1 pp · Ø 72% better than 36%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether myga is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 31 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.71
MayJunJulAugSepOctNov

Best month: May 2026 with 0.78.

Patterns

Soon this shows where myga loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Nuke with 10 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 25 · Anubis
  2. Longest win streak: 7 wins in a row · Inferno
  3. Highest rating in a match: 1.60 · Dust 2

Maps in detail

from the last 40 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Nuke10
60% -
0.74 -
81.6 -
1.02-
53% of 45 duels -
57% of 7 situations -
Mirage7
71% -
0.76 -
82.6 -
1.06-
57% of 30 duels -
20% of 10 situations -
Anubis6
17% -
0.67 -
78.5 -
0.86-
55% of 31 duels -
25% of 4 situations -
Dust 26
33% -
0.71 -
74.6 -
0.97-
50% of 22 duels -
20% of 5 situations -
Inferno6
100% -
0.84 -
89.1 -
1.19-
62% of 29 duels -
60% of 5 situations -
Cache4
75% -
0.73 -
87.1 -
1.01-
63% of 19 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How myga plays

Across 40 matches myga averages K/R 0.73, ADR 81.2 and a rating of 1.01. Biggest strength: Opening duels won at 57%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 47% headshots. In 14 of 40 matches the rating was 1.10 or higher (35%), in 13 it was below 0.90. In 31 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: May 2026 at 1.06. Last 30 days: 8 matches, win rate 38%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.