musordrop_23

Russia
329 matches tracked
ELO
3,401
Peak across recorded matches: 3,401
Rank EU ▼ 251 places
#1,819
Russia #509 in Russia
30 days · prev. #1,568 · best #1,470
Last updated:

How does musordrop_23 play?

Rating 1.06 (from 72 matches) K/R 0.74 ADR 78.9 from 329 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 125 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 28% good 1.10 to 1.29 13% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,387 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 54%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 19%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so slightly below the average (1.05).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 28%+16 pp · Ø 12% better than 91%
K/D 1.00−0.05 · Ø 1.05 better than 22%
Pistol kills per match 3.1 from the last 125
Knife kills 2 in 125 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.2% of rounds and so just below the average (13.5%).

2K rounds 13.2%−0.3 pp · Ø 13.5% better than 34%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 53%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 66x 4K, 5 aces in 329 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.32).

Utility hit rate 31%−3 pp · Ø 34% better than 29%
Utility damage per round 2.8−1.1 · Ø 3.9 better than 17%
Enemies flashed per round 0.11−0.21 · Ø 0.32 better than 2%
Deaths per round 75%+4 pp · Ø 71% better than 6%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether musordrop_23 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 329 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −29 ELO
28 matches · 46% win rate
Between 0:00 and 6:00 −158 ELO, win rate 37%

musordrop_23 loses the most ELO on Anubis: −29 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Highest rating in a match: 1.96 · Cache
  3. Most kills in a match: 39 · Anubis

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient42
55% right on the average
0.78 better than 61%
80.3 better than 39%
1.07 better than 53%
52% of 178 duels right on the average
50% of 22 situations better than 78%
Anubis28
46% better than 20%
0.76 better than 53%
79.8 better than 39%
1.03 better than 39%
52% of 188 duels better than 47%
39% of 18 situations better than 51%
Nuke17
59% better than 53%
0.76 better than 45%
82.3 better than 48%
1.02 better than 30%
52% of 88 duels better than 42%
14% of 7 situations better than 6%
Dust 216
56% better than 54%
0.78 better than 60%
82.2 better than 51%
1.11 better than 61%
61% of 84 duels better than 88%
56% of 9 situations better than 89%
Inferno9
56% -
0.81 -
86.9 -
1.11-
58% of 48 duels -
50% of 4 situations -
Cache7
43% -
0.88 -
90.2 -
1.18-
65% of 52 duels -
33% of 6 situations -
Mirage6
67% -
0.66 -
76.5 -
0.93-
41% of 46 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How musordrop_23 plays

Across 329 matches musordrop_23 averages K/R 0.74 and ADR 78.9; the rating across the 72 rated matches is 1.06. Biggest strength: Rounds with first kill at 13%, better than 80% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 16.3 kills per match with 53% headshots. The strongest map is Nuke with a 59% win rate in 17 matches. In 54 of 125 matches the rating was 1.10 or higher (43%), in 42 it was below 0.90. In 329 matches with detailed stats: 66 4Ks and 5 aces. musordrop_23 loses the most ELO on Anubis (−29 ELO, win rate 46%). Things go best on Ancient (+134 ELO, win rate 55%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.