mur_mur_myau
Compared with 1,282 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average43% of 1v1s won and so slightly above the average (39%).
Weapons and aim
Average41% headshots and so well below the average (47%).
Impact
WeaknessExactly 2 kills in 11.2% of rounds and so clearly below the average (13.0%).
Utility and deaths
Average30% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 8 averageSep to Oct 2026 compared with Aug 2026.
Kills per round (K/R)
Last 3 months: 0.74 (at the start 0.52). Just above the average (0.72).
Rating, 1.00 is an average match
Last 3 months: 1.08 (at the start 0.73). Clearly above the average (1.00).
Damage per round (ADR)
Last 3 months: 81.3 (at the start 60.8). Just above the average (79.5).
Share of headshot kills
Last 3 months unchanged at 41%. Well below the average (47%).
Matches won (win rate)
Last 3 months: 64% (at the start 46%). Well above the average (48%).
Last 3 months: 1,813 (at the start 1,121).
Rounds with first kill
Last 3 months: 10% (at the start 4%). Right on the average (10%).
1v1 clutches won
Last 3 months: 44% (at the start 43%). Clearly above the average (39%).
Patterns
From the last 107 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
mur_mur_myau loses the most ELO in match 1 of the day: −29 ELO, 44% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Dust 2
- Highest rating in a match: 2.38 · Anubis
- Most kills in a match: 37 · Dust 2
Maps in detail
from the last 107 matchesCompared with players on the same level who have at least 15 matches on the map.
How mur_mur_myau plays
Across 107 matches mur_mur_myau averages K/R 0.65, ADR 72.3 and a rating of 0.93. Biggest strength: Deaths per round at just 70% (lower is better), better than 81% of level 8 players. Most room to improve: Damage per round (ADR) at 72.3, better than only 9% of level 8 players. Averages 14.6 kills per match with 41% headshots. The strongest map is Dust 2 with a 61% win rate in 44 matches. In 34 of 107 matches the rating was 1.10 or higher (32%), in 54 it was below 0.90. In 107 matches with detailed stats: 13 4Ks and 2 aces. mur_mur_myau loses the most ELO in match 1 of the day (−29 ELO, win rate 44%). Things go best on Anubis (+9 ELO, win rate 50%). Improved over the last three months: K/R +0.22, Rating +0.35, ADR +20.5, Win rate +18 pp, ELO +692, First kills +6 pp. Unchanged in recent months: Headshots at 41%, Clutch 1v1 at 44%. Last 30 days: 1 matches, win rate 0%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.