muchach0_0
Name history of muchach0_0
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does muchach0_0 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (403 matches).
Compared with 7,438 players in this group, each player over up to their last 100 matches.
Opening
Average65% of opening duels won and so well above the average (52%).
Clutch
Average2.5 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average37% headshots and so well below the average (53%).
Impact
StrengthExactly 2 kills in 15.6% of rounds and so well above the average (13.6%).
Utility and deaths
AverageDied in 61% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Oct 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.89. Last 3 months: 0.82 (at the start 0.86). Clearly above the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.27. Last 3 months: 1.22 (at the start 1.27). Well above the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 90.6. Last 3 months: 87.5 (at the start 89.5). Clearly above the average (81.0).
Share of headshot kills
Best month: September 2026 with 39%. Last 3 months: 39% (at the start 35%). Well below the average (53%).
Matches won (win rate)
Best month: July 2026 with 58%. Last 3 months: 50% (at the start 56%). Slightly below the average (52%).
Best month: September 2026 with 3,410. Last 3 months: 3,091 (at the start 3,020).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 453 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
muchach0_0 loses the most ELO on Mirage: −299 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Mirage
- Highest rating in a match: 2.80 · Mirage
- Recorded match no. 250 · Cache
- Longest win streak: 6 wins in a row · Cache
Maps in detail
from the last 453 matchesCompared with players on the same level who have at least 15 matches on the map.
How muchach0_0 plays
Across 453 matches muchach0_0 averages K/R 0.84 and ADR 88.3; the rating across the 403 rated matches is 1.24. Biggest strength: Opening duels won at 65%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 37%, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 18.3 kills per match with 37% headshots. The strongest map is Dust 2 with a 62% win rate in 104 matches. In 293 of 453 matches the rating was 1.10 or higher (65%), in 70 it was below 0.90. In 403 matches with detailed stats: 103 4Ks and 7 aces. Best month by rating: August 2026 at 1.27. muchach0_0 loses the most ELO on Mirage (−299 ELO, win rate 49%). Things go best on Dust 2 (+352 ELO, win rate 62%). Match no. 3 of the day goes best: 57% win rate, −30 ELO. Improved over the last three months: Headshots +4 pp, ELO +71. Got weaker: K/R −0.04, Rating −0.05, Win rate −6 pp. Unchanged in recent months: ADR at 87.5. Last 30 days: 108 matches, win rate 44%, net ELO −146.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.