mtrxwalker

Spain
On FACEIT since 2019 165 matches tracked 24 matches in 30 days
ELO ▲ 25
2,051
30-day peak: 2,051
Rank EU
#223,060
Spain #2,005 in Spain
Last updated:

How does mtrxwalker play?

Rating 1.01 (from 116 matches) K/R 0.70 ADR 78.6 from 165 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 116 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 30% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
ClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Strength
Last one alive

2.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 92%
Clutch kills per match 2.9+1.2 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 45%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 0.99−0.04 · Ø 1.03 better than 35%
Pistol kills per match 3.0
Knife kills 5 in 165 matches

Impact

Average
Damage and big rounds

3.2 MVPs per match and so well above the average (2.3).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 41%
3K rounds 2.8%−1.3 pp · Ø 4.1% better than 6%
MVPs per match 3.2+0.9 · Ø 2.3 better than 97%
4Ks and aces 13x 4K, 1 ace in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.29).

Utility hit rate 39%+4 pp · Ø 35% better than 76%
Utility damage per round 3.9−0.4 · Ø 4.3 better than 45%
Enemies flashed per round 0.14−0.15 · Ø 0.29 better than 13%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Win rate +18 pp
= Stayed the same
ADR at 79.6, Headshots at 48%
▼ Got worse
ELO −83

Sep to Nov 2026 compared with Mar to Apr 2026.

Kills per round (K/R)

0.69
MarAprMayJunJulAugSepOctNov

Best month: March 2026 with 0.78. Last 3 months: 0.72 (at the start 0.66). Just below the average (0.74).

Patterns

From the last 165 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −50 ELO
39 matches · 49% win rate
In match 3 of the day −50 ELO
25 matches · 48% win rate
Between 12:00 and 18:00 −49 ELO, win rate 39%

mtrxwalker loses the most ELO on Mirage: −50 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Inferno
  2. Highest rating in a match: 2.20 · Anubis
  3. Recorded match no. 100 · Ancient
  4. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 165 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
49% better than 38%
0.71 better than 36%
79.6 better than 45%
0.99 better than 36%
53% of 108 duels better than 61%
56% of 16 situations better than 91%
Dust 238
45% better than 27%
0.71 better than 35%
81.2 better than 52%
0.99 better than 35%
54% of 74 duels better than 66%
33% of 9 situations better than 37%
Nuke23
65% better than 81%
0.70 better than 26%
77.3 better than 33%
1.04 better than 43%
56% of 120 duels better than 68%
36% of 22 situations better than 47%
Ancient18
56% better than 69%
0.67 better than 22%
74.4 better than 19%
0.92-
39% of 56 duels better than 4%
40% of 5 situations better than 58%
Anubis10
60% -
0.83 -
88.0 -
1.31-
69% of 32 duels -
0% of 4 situations -
Inferno10
50% -
0.71 -
80.5 -
1.01-
59% of 34 duels -
36% of 11 situations -
Overpass7
71% -
0.72 -
78.9 -
1.08-
58% of 45 duels -
43% of 21 situations -
Mst_pistolmap_ver2.03
67% -
0.55 -
66.5 -
0.91-
55% of 71 duels -
55% of 71 situations -
Poseidon3
33% -
0.49 -
60.7 -
0.71-
45% of 20 duels -
44% of 9 situations -
Vertigo3
67% -
0.70 -
74.5 -
1.17-
53% of 17 duels -
82% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mtrxwalker plays

Across 165 matches mtrxwalker averages K/R 0.70 and ADR 78.6; the rating across the 116 rated matches is 1.01. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.8%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 14.7 kills per match with 48% headshots. The strongest map is Nuke with a 65% win rate in 23 matches. In 42 of 116 matches the rating was 1.10 or higher (36%), in 39 it was below 0.90. In 116 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: September 2026 at 1.08. mtrxwalker loses the most ELO on Mirage (−50 ELO, win rate 49%). Things go best from match 5 of the day (±0 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate. Improved over the last three months: K/R +0.06, Win rate +18 pp. Got weaker: ELO −83. Unchanged in recent months: ADR at 79.6, Headshots at 48%. Last 30 days: 24 matches, win rate 54%, net ELO +49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.