mrs_major666

BY
213 matches tracked 44 matches in 30 days
Last updated:

How does mrs_major666 play?

Rating 1.05 K/R 0.75 ADR 81.0 from 213 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 213 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 50%−1 pp · Ø 51% better than 44%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 32%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 55%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 70%
AWP share of kills 16%+5 pp · Ø 11% better than 79%
K/D 1.04+0.02 · Ø 1.02 better than 56%
Pistol kills per match 2.9
Knife kills 9 in 213 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).

2K rounds 13.5%+0.2 pp · Ø 13.3% better than 54%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 70%
MVPs per match 2.2−0.1 · Ø 2.3 better than 40%
4Ks and aces 25x 4K, 4 aces in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.29).

Utility hit rate 38%+2 pp · Ø 36% better than 70%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 76%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 15%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +4 pp, ELO +73
= Stayed the same
K/R at 0.75, Rating at 1.05, ADR at 80.5, Headshots at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: June 2026 with 0.77. Last 3 months: 0.75 (at the start 0.76). Just above the average (0.73).

Patterns

From the last 213 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −26 ELO
25 matches · 64% win rate
On Ancient −4 ELO
21 matches · 33% win rate

mrs_major666 loses the most ELO on Inferno: −26 ELO, 64% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Cache
  2. Highest rating in a match: 2.49 · Mirage
  3. Most kills in a match: 42 · Nuke

Maps in detail

from the last 213 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
53% better than 59%
0.76 better than 63%
81.5 better than 57%
1.05 better than 60%
50% of 342 duels better than 46%
45% of 44 situations better than 72%
Dust 246
41% better than 16%
0.75 better than 57%
80.9 better than 52%
1.05 better than 58%
51% of 186 duels right on the average
28% of 25 situations better than 23%
Inferno25
64% better than 81%
0.72 better than 41%
78.0 better than 30%
1.03 better than 47%
48% of 115 duels better than 31%
22% of 9 situations better than 19%
Ancient21
33% better than 6%
0.73 better than 46%
80.5 better than 46%
0.96 better than 26%
50% of 102 duels better than 42%
27% of 11 situations better than 22%
Anubis19
68% better than 91%
0.76 better than 62%
82.9 better than 65%
1.03 better than 53%
55% of 101 duels better than 73%
29% of 7 situations better than 26%
Nuke16
44% better than 15%
0.75 right on the average
77.6 better than 35%
1.06 better than 53%
43% of 51 duels better than 11%
64% of 11 situations better than 93%
Cache8
50% -
0.81 -
85.5 -
1.15-
54% of 46 duels -
14% of 7 situations -
Vertigo3
100% -
0.94 -
89.3 -
1.28-
59% of 17 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mrs_major666 plays

Across 213 matches mrs_major666 averages K/R 0.75, ADR 81.0 and a rating of 1.05. Biggest strength: Utility damage per round at 5.3, better than 76% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 53% headshots. The strongest map is Anubis with a 68% win rate in 19 matches. In 89 of 213 matches the rating was 1.10 or higher (42%), in 76 it was below 0.90. In 133 matches with detailed stats: 25 4Ks and 4 aces. Best month by rating: September 2026 at 1.10. mrs_major666 loses the most ELO on Inferno (−26 ELO, win rate 64%). Things go best in match 2 of the day (+31 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +31 ELO. Improved over the last three months: Win rate +4 pp, ELO +73. Unchanged in recent months: K/R at 0.75, Rating at 1.05, ADR at 80.5, Headshots at 53%. Last 30 days: 44 matches, win rate 48%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.