mr_bilosu

Romania
On FACEIT since 2019 117 matches tracked 36 matches in 30 days
ELO ▼ 35
2,079
30-day peak: 2,114
Rank EU
#204,646
Romania #2,548 in Romania
Last updated:

How does mr_bilosu play?

Rating 1.13 K/R 0.80 ADR 88.1 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 117 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 22%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 1.18+0.15 · Ø 1.03 better than 89%
Pistol kills per match 3.7
Knife kills 2 in 117 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.1%).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 84%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 85%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 16x 4K, 2 aces in 117 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.9+1.6 · Ø 4.3 better than 87%
Enemies flashed per round 0.50+0.21 · Ø 0.29 better than 93%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +6 pp
= Stayed the same
K/R at 0.81, Rating at 1.13, ADR at 88.6, First kills at 9%
▼ Got worse
Win rate −11 pp, ELO −104, Clutch 1v1 −12 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.88
JunJulAugSepOctNov

Best month: November 2026 with 0.88. Last 3 months: 0.81 (at the start 0.79). Clearly above the average (0.74).

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −45 ELO
42 matches · 62% win rate
In match 2 of the day +32 ELO
33 matches · 45% win rate

mr_bilosu loses the most ELO on Mirage: −45 ELO, 62% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Most kills in a match: 41 · Inferno
  3. Longest win streak: 8 wins in a row · Anubis
  4. Highest rating in a match: 2.26 · Cache

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
62% better than 85%
0.77 better than 65%
85.2 better than 73%
1.12 better than 78%
52% of 144 duels better than 57%
28% of 25 situations better than 21%
Dust 227
33% better than 5%
0.79 better than 75%
88.8 better than 83%
1.07 better than 63%
55% of 109 duels better than 72%
32% of 22 situations better than 31%
Anubis17
53% better than 57%
0.80 better than 78%
85.8 better than 76%
1.11 better than 76%
55% of 58 duels better than 71%
35% of 17 situations better than 43%
Inferno11
45% -
0.83 -
92.8 -
1.19-
54% of 35 duels -
45% of 11 situations -
Ancient10
40% -
0.80 -
88.7 -
1.16-
36% of 33 duels -
38% of 8 situations -
Cache5
60% -
1.07 -
97.3 -
1.50-
63% of 24 duels -
43% of 7 situations -
Nuke5
60% -
0.83 -
94.6 -
1.13-
62% of 21 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mr_bilosu plays

Across 117 matches mr_bilosu averages K/R 0.80, ADR 88.1 and a rating of 1.13. Biggest strength: K/D at 1.18, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 45% headshots. The strongest map is Mirage with a 62% win rate in 42 matches. In 56 of 117 matches the rating was 1.10 or higher (48%), in 32 it was below 0.90. In 117 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: November 2026 at 1.26. mr_bilosu loses the most ELO on Mirage (−45 ELO, win rate 62%). Improved over the last three months: Headshots +6 pp. Got weaker: Win rate −11 pp, ELO −104, Clutch 1v1 −12 pp. Unchanged in recent months: K/R at 0.81, Rating at 1.13, ADR at 88.6, First kills at 9%. Last 30 days: 36 matches, win rate 39%, net ELO −81.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.