monique_god
Name history of monique_god
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does monique_god play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).
Compared with 12,122 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so clearly below the average (52%).
Clutch
Weakness27% of 1v1s won and so well below the average (40%).
Weapons and aim
Average60% headshots and so well above the average (52%).
Impact
AverageExactly 3 kills in 3.4% of rounds and so clearly below the average (4.2%).
Utility and deaths
Average4.5 utility damage per round and so clearly above the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.93. Last 3 months: 0.74 (at the start 0.70). Just below the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.23. Last 3 months: 1.03 (at the start 0.96). Just below the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 99.0. Last 3 months: 81.6 (at the start 78.2). Just above the average (81.3).
Share of headshot kills
Best month: August 2026 with 65%. Last 3 months: 61% (at the start 58%). Well above the average (52%).
Matches won (win rate)
Best month: June 2026 with 71%. Last 3 months: 56% (at the start 53%). Clearly above the average (51%).
Best month: November 2026 with 2,795. Last 3 months: 2,777 (at the start 2,629).
Rounds with first kill
Best month: August 2026 with 15%.
1v1 clutches won
Best month: November 2026 with 50%.
Patterns
From the last 172 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
monique_god loses the most ELO on Dust 2: −50 ELO, 57% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Ancient
- Longest win streak: 8 wins in a row · Ancient
- Most kills in a match: 44 · Ancient
- Highest rating in a match: 2.11 · Dust 2
Maps in detail
from the last 172 matchesCompared with players on the same level who have at least 15 matches on the map.
How monique_god plays
Across 172 matches monique_god averages K/R 0.72 and ADR 79.8; the rating across the 168 rated matches is 1.00. Biggest strength: Headshot rate at 60%, better than 91% of level 10 · 2,750-2,999 ELO players. Most room to improve: Clutch 1v1 won at 27%, better than only 4% of level 10 · 2,750-2,999 ELO players. Averages 15.7 kills per match with 60% headshots. The strongest map is Ancient with a 61% win rate in 36 matches. In 66 of 168 matches the rating was 1.10 or higher (39%), in 75 it was below 0.90. In 73 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: June 2026 at 1.23. monique_god loses the most ELO on Dust 2 (−50 ELO, win rate 57%). Things go best in match 2 of the day (−50 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, −50 ELO. Improved over the last three months: K/R +0.04, Rating +0.07, Headshots +3 pp, Win rate +3 pp, ELO +148. Unchanged in recent months: ADR at 81.6. Last 30 days: 35 matches, win rate 57%, net ELO −174.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.