moggeds333

South Korea
95 matches tracked
ELO
2,293
Peak across recorded matches: 2,425
Rank EU
#106,853
South Korea #1,564 in South Korea
Last updated:

How does moggeds333 play?

Rating 1.12 (from 74 matches) K/R 0.81 ADR 86.2 from 95 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 74 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 30% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 16%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (52 matches).

2,250-2,499 ELO

Compared with 2,410 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 62%+11 pp · Ø 51% better than 98%

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 88%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (50%).

Headshot rate 41%−9 pp · Ø 50% better than 8%
AWP share of kills 19%+7 pp · Ø 12% better than 83%
K/D 1.17+0.14 · Ø 1.03 better than 85%
Pistol kills per match 2.7
Knife kills 2 in 95 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.1%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 68%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 84%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 8x 4K, 1 ace in 52 matches

Utility and deaths

Average
Nades, flashes and deaths

0.05 enemies flashed per round and so well below the average (0.29).

Utility hit rate 40%+5 pp · Ø 35% better than 84%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 48%
Enemies flashed per round 0.05−0.24 · Ø 0.29 better than 1%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether moggeds333 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 95 before.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: June 2026 with 0.84.

Patterns

From the last 95 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −51 ELO
29 matches · 41% win rate
In match 1 of the day +25 ELO
25 matches · 40% win rate
Between 6:00 and 12:00 +25 ELO, win rate 27%

moggeds333 loses the most ELO on Dust 2: −51 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 48 · Dust 2
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Highest rating in a match: 1.98 · Mirage

Maps in detail

from the last 95 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
56% better than 65%
0.83 better than 83%
86.3 better than 74%
1.13 better than 78%
59% of 185 duels better than 86%
45% of 20 situations better than 68%
Dust 229
41% better than 14%
0.78 better than 66%
87.0 better than 76%
1.05 right on the average
62% of 105 duels better than 92%
50% of 4 situations better than 81%
Anubis8
75% -
0.81 -
84.6 -
1.25-
72% of 25 duels -
0% of 4 situations -
Ancient7
14% -
0.90 -
89.8 -
1.18-
56% of 45 duels -
33% of 3 situations -
Nuke3
33% -
0.73 -
72.0 -
1.30-
80% of 5 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How moggeds333 plays

Across 95 matches moggeds333 averages K/R 0.81 and ADR 86.2; the rating across the 74 rated matches is 1.12. Biggest strength: Opening duels won at 62%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 41%, better than only 8% of level 10 · 2,250-2,499 ELO players. Averages 18.3 kills per match with 41% headshots. The strongest map is Mirage with a 56% win rate in 48 matches. In 38 of 74 matches the rating was 1.10 or higher (51%), in 21 it was below 0.90. In 52 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: August 2026 at 1.15. moggeds333 loses the most ELO on Dust 2 (−51 ELO, win rate 41%). Things go best on Mirage (+18 ELO, win rate 56%). From match no. 5 of the day on, things go best: 55% win rate, −100 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.