mmmm404

Russia
On FACEIT since 2020 313 matches tracked 76 matches in 30 days
ELO ▲ 86
2,591
30-day peak: 2,591
Rank SEA ▲ 199 places
#757
Russia #10,595 in Russia
30 days · prev. #956 · best #754
Last updated:

How does mmmm404 play?

Rating 1.03 K/R 0.72 ADR 77.0 from 313 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 313 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 21%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (298 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 26%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (51%).

Headshot rate 45%−6 pp · Ø 51% better than 17%
AWP share of kills 17%+6 pp · Ø 11% better than 77%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.5
Knife kills 5 in 313 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 48%
3K rounds 3.8%−0.2 pp · Ø 4.0% better than 32%
MVPs per match 2.2−0.1 · Ø 2.3 better than 30%
4Ks and aces 48x 4K, 4 aces in 298 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so well below the average (4.1).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 3.1−1.0 · Ø 4.1 better than 22%
Enemies flashed per round 0.30−0.02 · Ø 0.32 better than 50%
Deaths per round 69%−2 pp · Ø 71% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether mmmm404 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 298 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.69
JunJulAugSepOct

Best month: June 2026 with 0.76.

Patterns

From the last 313 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −74 ELO
95 matches · 44% win rate
In match 3 of the day −24 ELO
32 matches · 44% win rate
Between 12:00 and 18:00 +48 ELO, win rate 45%
On Fridays −51 ELO, win rate 41%

mmmm404 loses the most ELO on Mirage: −74 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Recorded match no. 250 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2
  4. Highest rating in a match: 2.09 · Mirage

Maps in detail

from the last 313 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2117
49% better than 39%
0.75 right on the average
79.3 better than 39%
1.06 better than 53%
52% of 506 duels right on the average
40% of 92 situations better than 54%
Mirage95
44% better than 18%
0.72 better than 35%
75.7 better than 21%
1.03 better than 44%
54% of 364 duels better than 63%
42% of 72 situations better than 61%
Ancient56
63% better than 80%
0.71 better than 30%
78.1 better than 28%
1.01 better than 37%
46% of 211 duels better than 20%
42% of 45 situations better than 60%
Anubis27
48% better than 33%
0.70 better than 26%
73.6 better than 11%
0.96 better than 19%
44% of 125 duels better than 12%
29% of 17 situations better than 25%
Nuke13
54% -
0.63 -
69.5 -
0.90-
53% of 47 duels -
17% of 6 situations -
Inferno4
50% -
0.68 -
75.3 -
0.96-
63% of 16 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mmmm404 plays

Across 313 matches mmmm404 averages K/R 0.72, ADR 77.0 and a rating of 1.03. Biggest strength: Deaths per round at just 69% (lower is better), better than 76% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 45%, better than only 17% of level 10 · 2,500-2,749 ELO players. Averages 15.9 kills per match with 45% headshots. The strongest map is Ancient with a 63% win rate in 56 matches. In 123 of 313 matches the rating was 1.10 or higher (39%), in 114 it was below 0.90. In 298 matches with detailed stats: 48 4Ks and 4 aces. Best month by rating: June 2026 at 1.09. mmmm404 loses the most ELO on Mirage (−74 ELO, win rate 44%). Things go best on Anubis (+25 ELO, win rate 48%). Match no. 2 of the day goes best: 58% win rate, +25 ELO. Last 30 days: 76 matches, win rate 50%, net ELO +51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.