mitotej

Slovakia
On FACEIT since 2014 70 matches tracked 55 matches in 30 days
ELO ▲ 239
2,118
30-day peak: 2,169
Rank EU
#183,487
Slovakia #993 in Slovakia
Last updated:

How does mitotej play?

Rating 1.02 K/R 0.68 ADR 75.5 from 70 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 70 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 14% normal 0.90 to 1.09 34% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Strength
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 28%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.06+0.03 · Ø 1.03 better than 61%
Pistol kills per match 2.6
Knife kills 2 in 70 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 20%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 22%
MVPs per match 2.0−0.3 · Ø 2.3 better than 18%
4Ks and aces 10x 4K, 1 ace in 55 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 8.0+3.7 · Ø 4.3 better than 98%
Enemies flashed per round 0.38+0.09 · Ø 0.29 better than 77%
Deaths per round 64%−8 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether mitotej is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 55 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.69
FebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.69.

Patterns

From the last 70 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −23 ELO
23 matches · 48% win rate

mitotej loses the most ELO on Mirage: −23 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Most kills in a match: 26 · Mirage
  3. Highest rating in a match: 1.86 · Cache

Maps in detail

from the last 70 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage23
48% better than 36%
0.68 better than 22%
73.6 better than 16%
1.05 better than 58%
48% of 60 duels better than 33%
52% of 21 situations better than 85%
Dust 222
64% better than 89%
0.67 better than 19%
72.4 better than 13%
0.98 better than 32%
46% of 52 duels better than 24%
45% of 20 situations better than 71%
Cache7
57% -
0.74 -
84.0 -
1.08-
43% of 14 duels -
71% of 7 situations -
Inferno6
67% -
0.73 -
81.8 -
1.05-
53% of 15 duels -
25% of 4 situations -
Nuke4
50% -
0.65 -
74.2 -
1.03-
45% of 11 duels -
100% of 1 situations -
Ancient3
33% -
0.59 -
66.7 -
0.98-
43% of 7 duels -
0% of 4 situations -
Anubis3
33% -
0.68 -
90.6 -
1.00-
60% of 10 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mitotej plays

Across 70 matches mitotej averages K/R 0.68, ADR 75.5 and a rating of 1.02. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 15.2 kills per match with 45% headshots. The strongest map is Dust 2 with a 64% win rate in 22 matches. In 23 of 70 matches the rating was 1.10 or higher (33%), in 23 it was below 0.90. In 55 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: February 2026 at 1.03. mitotej loses the most ELO on Mirage (−23 ELO, win rate 48%). Things go best on Dust 2 (+62 ELO, win rate 64%). From match no. 5 of the day on, things go best: 70% win rate, +9 ELO. Last 30 days: 55 matches, win rate 56%, net ELO +64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.