missk1d

Russia
On FACEIT since 2026 49 matches tracked 28 matches in 30 days
Last updated:

How does missk1d play?

Rating 0.97 K/R 0.69 ADR 75.4 from 49 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 49 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 33% weak 0.75 to 0.89 10% very weak below 0.75 27%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most
Level 9

Compared with 1,799 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

42% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 42%−9 pp · Ø 51% better than 2%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 51%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.01).

Headshot rate 51%+3 pp · Ø 48% better than 68%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.96−0.05 · Ø 1.01 better than 28%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.0%).

2K rounds 13.5%+0.4 pp · Ø 13.1% better than 55%
3K rounds 3.5%−0.5 pp · Ø 4.0% better than 28%
MVPs per match 2.1−0.2 · Ø 2.3 better than 30%
4Ks and aces 6x 4K, 0 aces in 49 matches

Utility and deaths

Average
Nades, flashes and deaths

5.3 utility damage per round and so well above the average (4.3).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.3+1.0 · Ø 4.3 better than 77%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 63%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
Whether missk1d is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 49 matches, all from the last 3 months.

Kills per round (K/R)

0.68
SepOctNov

Best month: September 2026 with 0.72.

Patterns

From the last 49 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 −47 ELO, win rate 40%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Inferno
  2. Highest rating in a match: 1.72 · Nuke
  3. Longest win streak: 3 wins in a row · Inferno

Maps in detail

from the last 49 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 215
33% better than 6%
0.64 better than 10%
70.3 better than 7%
0.90 better than 11%
35% of 63 duels better than 1%
45% of 11 situations better than 73%
Mirage11
73% -
0.66 -
72.9 -
0.92-
48% of 33 duels -
38% of 8 situations -
Inferno6
50% -
0.70 -
78.3 -
1.01-
44% of 27 duels -
33% of 3 situations -
Ancient5
20% -
0.69 -
80.9 -
0.89-
28% of 29 duels -
50% of 2 situations -
Nuke5
60% -
0.78 -
71.4 -
1.12-
38% of 8 duels -
30% of 10 situations -
Anubis4
50% -
0.91 -
98.0 -
1.25-
67% of 15 duels -
0% of 3 situations -
Cache3
67% -
0.56 -
65.1 -
0.78-
58% of 12 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How missk1d plays

Across 49 matches missk1d averages K/R 0.69, ADR 75.4 and a rating of 0.97. Biggest strength: Utility damage per round at 5.3, better than 77% of level 9 players. Most room to improve: Opening duels won at 42%, better than only 2% of level 9 players. Averages 15.6 kills per match with 51% headshots. The strongest map is Mirage with a 73% win rate in 11 matches. In 15 of 49 matches the rating was 1.10 or higher (31%), in 18 it was below 0.90. In 49 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: November 2026 at 1.02. Things go best in match 1 of the day (+30 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +30 ELO. Last 30 days: 28 matches, win rate 43%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.