mini_robot

Russia
On FACEIT since 2024 87 matches tracked 49 matches in 30 days
Last updated:

How does mini_robot play?

Rating 1.06 K/R 0.76 ADR 79.5 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 87 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average.
AWPer
better than most on level 8 about average weaker than most
Level 8

Compared with 1,335 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+2 pp · Ø 50% better than 64%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 25%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 15%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

31% headshots and so well below the average (47%).

Headshot rate 31%−16 pp · Ø 47% better than 1%
AWP share of kills 26%+15 pp · Ø 11% better than 94%
K/D 1.06+0.06 · Ø 1.00 better than 71%
Pistol kills per match 2.0
Knife kills 4 in 87 matches

Impact

Strength
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 14.3%+1.2 pp · Ø 13.1% better than 76%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 74%
MVPs per match 2.5+0.2 · Ø 2.3 better than 79%
4Ks and aces 17x 4K, 1 ace in 87 matches

Utility and deaths

Average
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 29%
Utility damage per round 2.0−2.2 · Ø 4.2 better than 6%
Enemies flashed per round 0.13−0.14 · Ø 0.27 better than 14%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 8 average
Whether mini_robot is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 87 matches, all from the last 3 months.

Kills per round (K/R)

0.78
SepOctNov

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −22 ELO
22 matches · 45% win rate
Between 12:00 and 18:00 +21 ELO, win rate 50%

mini_robot loses the most ELO from match 5 of the day: −22 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 57 · Dust 2
  2. Highest rating in a match: 1.95 · Anubis
  3. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
54% better than 64%
0.73 right on the average
75.5 better than 26%
1.01 right on the average
55% of 132 duels better than 74%
41% of 17 situations better than 60%
Dust 218
67% better than 93%
0.87 better than 95%
85.7 better than 77%
1.27 better than 97%
61% of 88 duels better than 94%
50% of 12 situations better than 78%
Ancient14
43% -
0.74 -
79.9 -
0.94-
47% of 45 duels -
0% of 10 situations -
Anubis14
64% -
0.80 -
82.0 -
1.11-
52% of 62 duels -
36% of 14 situations -
Nuke9
44% -
0.72 -
78.3 -
1.02-
35% of 37 duels -
33% of 3 situations -
Cache3
67% -
0.69 -
83.1 -
0.96-
57% of 21 duels -
-
Inferno3
33% -
0.55 -
64.7 -
0.77-
29% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mini_robot plays

Across 87 matches mini_robot averages K/R 0.76, ADR 79.5 and a rating of 1.06. Most room to improve: Headshot rate at 31%, better than only 1% of level 8 players. Averages 17.5 kills per match with 31% headshots. The strongest map is Dust 2 with a 67% win rate in 18 matches. In 34 of 87 matches the rating was 1.10 or higher (39%), in 32 it was below 0.90. In 87 matches with detailed stats: 17 4Ks and 1 ace. mini_robot loses the most ELO from match 5 of the day (−22 ELO, win rate 45%). Things go best on Mirage (+67 ELO, win rate 54%). Last 30 days: 49 matches, win rate 59%, net ELO +48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.