micropen15

Estonia
On FACEIT since 2015 351 matches tracked 78 matches in 30 days
ELO ▲ 482
3,210
30-day peak: 3,269
Rank EU ▲ 4,895 places
#4,137
Estonia #53 in Estonia
30 days · prev. #9,032 · best #4,072
Last updated:

How does micropen15 play?

Rating 0.95 (from 324 matches) K/R 0.68 ADR 73.1 from 351 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 324 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 30%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (293 matches).

3,000-3,499 ELO

Compared with 7,703 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so well below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 46%−6 pp · Ø 52% better than 7%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 71%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 24%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so clearly below the average (1.05).

Headshot rate 57%+4 pp · Ø 53% better than 74%
AWP share of kills 5%−7 pp · Ø 12% better than 31%
K/D 0.94−0.11 · Ø 1.05 better than 9%
Pistol kills per match 2.9
Knife kills 4 in 351 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.3% of rounds and so well below the average (13.6%).

2K rounds 11.3%−2.3 pp · Ø 13.6% better than 4%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 21%
MVPs per match 2.0−0.4 · Ø 2.4 better than 10%
4Ks and aces 46x 4K, 2 aces in 293 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so well below the average (3.9).

Utility hit rate 33%−1 pp · Ø 34% better than 44%
Utility damage per round 3.1−0.8 · Ø 3.9 better than 25%
Enemies flashed per round 0.40+0.08 · Ø 0.32 better than 75%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +558
= Stayed the same
K/R at 0.68, Rating at 0.95, ADR at 73.3, Headshots at 57%, Win rate at 53%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.61
JunJulAugSepOctNov

Best month: June 2026 with 0.71. Last 3 months: 0.68 (at the start 0.67). Clearly below the average (0.75).

Patterns

From the last 351 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −94 ELO
64 matches · 45% win rate
On Dust 2 −77 ELO
67 matches · 52% win rate
On Thursdays −5 ELO, win rate 45%

micropen15 loses the most ELO in match 3 of the day: −94 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Cache
  2. Most kills in a match: 41 · Mirage
  3. Highest rating in a match: 2.12 · Mirage
  4. Recorded match no. 250 · Dust 2

Maps in detail

from the last 351 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
58% better than 65%
0.71 better than 27%
75.3 better than 18%
1.01 better than 32%
45% of 299 duels better than 12%
43% of 51 situations better than 63%
Ancient70
49% better than 29%
0.65 better than 8%
70.8 better than 5%
0.90 better than 6%
45% of 291 duels better than 12%
50% of 30 situations better than 79%
Dust 267
52% better than 38%
0.68 better than 16%
73.8 better than 13%
0.97 better than 19%
46% of 246 duels better than 18%
36% of 36 situations better than 41%
Anubis42
62% better than 71%
0.73 better than 39%
78.1 better than 31%
1.01 better than 33%
50% of 149 duels better than 36%
58% of 19 situations better than 90%
Nuke35
49% better than 26%
0.62 better than 4%
69.3 better than 5%
0.83 better than 1%
46% of 147 duels better than 16%
31% of 16 situations better than 30%
Cache28
46% better than 13%
0.69 better than 14%
73.0 better than 8%
0.96 better than 9%
46% of 119 duels better than 11%
33% of 18 situations better than 35%
Inferno28
50% better than 16%
0.62 better than 2%
65.9 better than 1%
0.88 better than 2%
47% of 105 duels better than 11%
29% of 7 situations better than 22%

Compared with players on the same level who have at least 15 matches on the map.

How micropen15 plays

Across 351 matches micropen15 averages K/R 0.68 and ADR 73.1; the rating across the 324 rated matches is 0.95. Most room to improve: Damage per round (ADR) at 73.1, better than only 7% of level 10 · 3,000-3,499 ELO players. Averages 14.8 kills per match with 57% headshots. The strongest map is Anubis with a 62% win rate in 42 matches. In 96 of 324 matches the rating was 1.10 or higher (30%), in 144 it was below 0.90. In 293 matches with detailed stats: 46 4Ks and 2 aces. Best month by rating: June 2026 at 1.01. micropen15 loses the most ELO in match 3 of the day (−94 ELO, win rate 45%). Things go best on Mirage (+83 ELO, win rate 58%). Match no. 2 of the day goes best: 61% win rate, +10 ELO. Improved over the last three months: ELO +558. Unchanged in recent months: K/R at 0.68, Rating at 0.95, ADR at 73.3, Headshots at 57%, Win rate at 53%. Last 30 days: 78 matches, win rate 63%, net ELO +244.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.