micho07

North Macedonia
On FACEIT since 2022 62 matches tracked 20 matches in 30 days
ELO
2,029
Peak across recorded matches: 2,029
Rank EU
#234,765
North Macedonia #741 in North Macedonia
Last updated:

How does micho07 play?

Rating 1.14 K/R 0.81 ADR 85.1 from 62 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 62 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 16% good 1.10 to 1.29 21% normal 0.90 to 1.09 27% weak 0.75 to 0.89 10% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (41 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 48%
Opening duels won 57%+6 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 30%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (49%).

Headshot rate 59%+10 pp · Ø 49% better than 93%
AWP share of kills 5%−7 pp · Ø 12% better than 30%
K/D 1.11+0.08 · Ø 1.03 better than 76%
Pistol kills per match 2.9
Knife kills 1 in 62 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.5% of rounds and so well above the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 91%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 8x 4K, 3 aces in 41 matches

Utility and deaths

Average
Nades, flashes and deaths

1.7 utility damage per round and so well below the average (4.3).

Utility hit rate 36%+1 pp · Ø 35% better than 56%
Utility damage per round 1.7−2.6 · Ø 4.3 better than 2%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 64%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp, ELO +190
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.14, ADR −7.5, Win rate −11 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: June 2026 with 0.82. Last 3 months: 0.79 (at the start 0.84). Clearly above the average (0.74).

Patterns

From the last 62 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Most kills in a match: 26 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2
  4. Highest rating in a match: 2.10 · Dust 2

Maps in detail

from the last 62 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 218
61% better than 83%
0.85 better than 89%
88.0 better than 82%
1.24 better than 94%
61% of 75 duels better than 93%
13% of 8 situations better than 3%
Mirage17
71% better than 97%
0.87 better than 92%
88.5 better than 82%
1.22 better than 93%
60% of 62 duels better than 91%
60% of 15 situations better than 94%
Ancient10
40% -
0.72 -
84.7 -
0.99-
46% of 39 duels -
40% of 5 situations -
Anubis7
57% -
0.81 -
85.9 -
1.12-
52% of 29 duels -
14% of 7 situations -
Nuke5
60% -
0.73 -
73.8 -
1.00-
50% of 20 duels -
40% of 5 situations -
Inferno3
33% -
0.73 -
71.1 -
1.01-
62% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How micho07 plays

Across 62 matches micho07 averages K/R 0.81, ADR 85.1 and a rating of 1.14. Biggest strength: Headshot rate at 59%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.7, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 59% headshots. The strongest map is Mirage with a 71% win rate in 17 matches. In 30 of 62 matches the rating was 1.10 or higher (48%), in 15 it was below 0.90. In 41 matches with detailed stats: 8 4Ks and 3 aces. Best month by rating: June 2026 at 1.20. Improved over the last three months: Headshots +2 pp, ELO +190. Got weaker: K/R −0.05, Rating −0.14, ADR −7.5, Win rate −11 pp. Last 30 days: 20 matches, win rate 55%, net ELO +28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.