meawonsents

Nepal
On FACEIT since 2025 356 matches tracked 132 matches in 30 days
Last updated:

How does meawonsents play?

Rating 1.14 (from 316 matches) K/R 0.83 ADR 88.5 from 356 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 316 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 27% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (278 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 80%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (49%).

Headshot rate 61%+12 pp · Ø 49% better than 97%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.10+0.07 · Ø 1.03 better than 74%
Pistol kills per match 4.8
Knife kills 7 in 356 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.7% of rounds and so well above the average (4.1%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 86%
3K rounds 5.7%+1.6 pp · Ø 4.1% better than 93%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 79x 4K, 10 aces in 278 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 3.4−0.9 · Ø 4.3 better than 30%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 69%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, ADR +4.9, Headshots +6 pp, Win rate +7 pp, ELO +487
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.85
FebMarAprMayJunJulAugSepOctNov

Best month: August 2026 with 0.98. Last 3 months: 0.83 (at the start 0.79). Clearly above the average (0.74).

Patterns

From the last 356 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −177 ELO
107 matches · 40% win rate
On Anubis −56 ELO
26 matches · 50% win rate
Between 6:00 and 12:00 +10 ELO, win rate 44%
On Saturdays −40 ELO, win rate 41%

meawonsents loses the most ELO from match 5 of the day: −177 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 43 · Vertigo
  3. Longest win streak: 6 wins in a row · Mirage
  4. Reached level 10 · Anubis
  5. Highest rating in a match: 2.59 · Dust 2

Maps in detail

from the last 356 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
44% better than 23%
0.78 better than 70%
84.9 better than 72%
1.07 better than 65%
52% of 486 duels better than 57%
44% of 54 situations better than 69%
Ancient60
47% better than 35%
0.84 better than 89%
89.3 better than 85%
1.13 better than 83%
57% of 265 duels better than 81%
39% of 31 situations better than 54%
Nuke58
55% right on the average
0.84 better than 81%
91.5 better than 85%
1.14 better than 75%
56% of 283 duels better than 70%
45% of 33 situations better than 70%
Dust 240
55% better than 63%
0.88 better than 94%
94.0 better than 93%
1.23 better than 93%
59% of 222 duels better than 87%
38% of 34 situations right on the average
Cache34
59% right on the average
0.88 better than 91%
90.7 better than 87%
1.20 better than 85%
57% of 162 duels better than 74%
42% of 31 situations better than 59%
Anubis26
50% better than 44%
0.81 better than 81%
87.4 better than 81%
1.14 better than 82%
52% of 137 duels better than 54%
50% of 14 situations better than 78%
Inferno24
42% better than 17%
0.82 better than 85%
83.5 better than 65%
1.08 better than 67%
48% of 109 duels better than 27%
46% of 13 situations better than 68%
Vertigo9
33% -
0.89 -
88.3 -
1.24-
45% of 53 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How meawonsents plays

Across 356 matches meawonsents averages K/R 0.83 and ADR 88.5; the rating across the 316 rated matches is 1.14. Biggest strength: Headshot rate at 61%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 18.6 kills per match with 61% headshots. The strongest map is Cache with a 59% win rate in 34 matches. In 159 of 316 matches the rating was 1.10 or higher (50%), in 89 it was below 0.90. In 278 matches with detailed stats: 79 4Ks and 10 aces. Best month by rating: August 2026 at 1.35. meawonsents loses the most ELO from match 5 of the day (−177 ELO, win rate 40%). Things go best in match 2 of the day (+65 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +65 ELO. Improved over the last three months: K/R +0.04, ADR +4.9, Headshots +6 pp, Win rate +7 pp, ELO +487. Last 30 days: 132 matches, win rate 48%, net ELO −84.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.