md_belga
Name history of md_belga
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does md_belga play?
Compared with 756 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 12% of rounds and so well above the average (10%).
Clutch
Weakness16% of 1v1s won and so well below the average (38%).
Weapons and aim
Average50% headshots and so well above the average (43%).
Impact
AverageExactly 3 kills in 4.6% of rounds and so clearly above the average (3.8%).
Utility and deaths
WeaknessDied in 79% of rounds and so well above the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 4 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.78. Last 3 months: 0.77 (at the start 0.62). Clearly above the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 1.04. Last 3 months: 1.02 (at the start 0.81). Slightly above the average (0.98).
Damage per round (ADR)
Best month: October 2026 with 92.3. Last 3 months: 85.3 (at the start 69.5). Clearly above the average (78.2).
Share of headshot kills
Best month: August 2026 with 56%. Last 3 months: 49% (at the start 56%). Well above the average (43%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months: 53% (at the start 43%). Slightly below the average (55%).
Best month: October 2026 with 1,103. Last 3 months: 1,034 (at the start 642).
Rounds with first kill
Best month: September 2026 with 14%. Last 3 months: 13% (at the start 7%). Well above the average (10%).
1v1 clutches won
Best month: September 2026 with 17%. Last 3 months: 16% (at the start 14%). Well below the average (38%).
Patterns
From the last 167 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
md_belga loses the most ELO in match 1 of the day: −51 ELO, 32% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Mirage
- Highest rating in a match: 2.38 · Mirage
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 167 matchesCompared with players on the same level who have at least 15 matches on the map.
How md_belga plays
Across 167 matches md_belga averages K/R 0.75, ADR 83.3 and a rating of 0.99. Biggest strength: 3K rounds at 4.6%, better than 90% of level 4 players. Most room to improve: Clutch 1v1 won at 16%, better than only 1% of level 4 players. Averages 16.5 kills per match with 50% headshots. The strongest map is Ancient with a 63% win rate in 19 matches. In 62 of 167 matches the rating was 1.10 or higher (37%), in 69 it was below 0.90. In 167 matches with detailed stats: 33 4Ks and 1 ace. Best month by rating: September 2026 at 1.04. md_belga loses the most ELO in match 1 of the day (−51 ELO, win rate 32%). Things go best on Anubis (+89 ELO, win rate 56%). From match no. 5 of the day on, things go best: 56% win rate, +39 ELO. Improved over the last three months: K/R +0.15, Rating +0.21, ADR +15.8, Win rate +10 pp, ELO +392, First kills +6 pp. Got weaker: Headshots −7 pp. Unchanged in recent months: Clutch 1v1 at 16%. Last 30 days: 27 matches, win rate 33%, net ELO −48.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.