mattmaks22

Russia
On FACEIT since 2024 109 matches tracked 25 matches in 30 days
Last updated:
Next update possible in 1h 41m

How does mattmaks22 play?

Rating 1.11 K/R 0.78 ADR 80.7 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 109 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 19% good 1.10 to 1.29 25% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 60%+9 pp · Ø 51% better than 97%

Clutch

Strength
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 32%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 78%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.02).

Headshot rate 43%−7 pp · Ø 50% better than 15%
AWP share of kills 26%+15 pp · Ø 11% better than 94%
K/D 1.18+0.16 · Ø 1.02 better than 90%
Pistol kills per match 3.0
Knife kills 7 in 109 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 14.2%+0.9 pp · Ø 13.3% better than 71%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 10x 4K, 0 aces in 65 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 27%−9 pp · Ø 36% better than 6%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 6%
Enemies flashed per round 0.39+0.10 · Ø 0.29 better than 77%
Deaths per round 66%−6 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +362
= Stayed the same
K/R at 0.77, Headshots at 42%
▼ Got worse
Rating −0.07, ADR −4.7, Win rate −16 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.77 (at the start 0.80). Slightly above the average (0.73).

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −20 ELO
37 matches · 51% win rate
In match 2 of the day −14 ELO
25 matches · 44% win rate
On Tuesdays −21 ELO, win rate 32%

mattmaks22 loses the most ELO on Mirage: −20 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 13 wins in a row · Dust 2
  2. Most kills in a match: 33 · Nuke
  3. Highest rating in a match: 2.29 · Dust 2

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
51% right on the average
0.80 better than 79%
83.4 better than 67%
1.12 better than 80%
63% of 169 duels better than 96%
38% of 45 situations right on the average
Dust 232
53% better than 54%
0.70 better than 32%
74.5 better than 21%
1.03 right on the average
54% of 134 duels better than 67%
48% of 25 situations better than 75%
Anubis14
43% -
0.86 -
84.4 -
1.22-
60% of 52 duels -
30% of 10 situations -
Ancient11
64% -
0.80 -
82.3 -
1.13-
51% of 35 duels -
25% of 4 situations -
Nuke9
44% -
0.85 -
84.7 -
1.14-
67% of 39 duels -
41% of 17 situations -
Inferno5
40% -
0.73 -
76.4 -
1.06-
78% of 9 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mattmaks22 plays

Across 109 matches mattmaks22 averages K/R 0.78, ADR 80.7 and a rating of 1.11. Biggest strength: Opening duels won at 60%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 27%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 43% headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 55 of 109 matches the rating was 1.10 or higher (50%), in 30 it was below 0.90. In 65 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: July 2026 at 1.15. mattmaks22 loses the most ELO on Mirage (−20 ELO, win rate 51%). Things go best on Dust 2 (+9 ELO, win rate 53%). Match no. 3 of the day goes best: 60% win rate. Improved over the last three months: ELO +362. Got weaker: Rating −0.07, ADR −4.7, Win rate −16 pp. Unchanged in recent months: K/R at 0.77, Headshots at 42%. Last 30 days: 25 matches, win rate 40%, net ELO +29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.