matovichh-

Argentina
On FACEIT since 2020 462 matches tracked 199 matches in 30 days
ELO ▲ 2
2,487
30-day peak: 2,737
Rank SA ▼ 433 places
#1,274
Argentina #216 in Argentina
30 days · prev. #841 · best #443
Last updated:

How does matovichh- play?

Rating 0.91 (from 435 matches) K/R 0.62 ADR 67.8 from 462 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 436 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 13% normal 0.90 to 1.09 25% weak 0.75 to 0.89 20% very weak below 0.75 30%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,316 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 7%
Opening duels won 48%−3 pp · Ø 51% better than 21%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 59%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 26%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 64%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 38%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 0.94−0.09 · Ø 1.03 better than 15%
Pistol kills per match 2.2 from the last 436
Zeus kills1 in 436 matches
Knife kills 2 in 436 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 11.0%−2.5 pp · Ø 13.5% better than 4%
3K rounds 2.7%−1.4 pp · Ø 4.1% better than 4%
MVPs per match 1.8−0.5 · Ø 2.3 better than 4%
4Ks and aces 28x 4K, 3 aces in 462 matches

Utility and deaths

Average
Nades, flashes and deaths

0.59 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 21%
Enemies flashed per round 0.59+0.30 · Ø 0.29 better than 97%
Deaths per round 66%−6 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +226
= Stayed the same
K/R at 0.62, Rating at 0.91, Headshots at 48%, Clutch 1v1 at 40%
▼ Got worse
ADR −5.3, Win rate −3 pp, First kills −1 pp

Sep to Oct 2026 compared with Aug 2026.

Kills per round (K/R)

0.60
JunJulAugSepOctNov

Best month: August 2026 with 0.64. Last 3 months: 0.62 (at the start 0.64). Well below the average (0.74).

Patterns

From the last 436 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −188 ELO
49 matches · 41% win rate
On Dust 2 −128 ELO
86 matches · 50% win rate
Between 12:00 and 18:00 −72 ELO, win rate 37%

matovichh- loses the most ELO in match 4 of the day: −188 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Cache
  2. Longest win streak: 8 wins in a row · Mirage
  3. Highest rating in a match: 2.09 · Anubis

Maps in detail

from the last 436 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage221
48% better than 35%
0.61 better than 4%
65.8 better than 2%
0.90 better than 11%
47% of 660 duels better than 24%
37% of 155 situations better than 46%
Dust 286
50% better than 42%
0.61 better than 3%
67.8 better than 2%
0.89 better than 8%
48% of 271 duels better than 32%
39% of 51 situations better than 52%
Ancient56
50% better than 43%
0.60 better than 2%
67.9 better than 3%
0.89 better than 9%
42% of 161 duels better than 9%
42% of 50 situations better than 58%
Anubis30
63% better than 84%
0.67 better than 15%
70.2 better than 5%
1.03 better than 45%
45% of 86 duels better than 18%
67% of 18 situations better than 96%
Cache28
61% -
0.66 -
70.8 -
0.99-
50% of 74 duels -
41% of 27 situations -
Nuke12
58% -
0.65 -
71.4 -
0.94-
59% of 54 duels -
50% of 10 situations -
Inferno3
33% -
0.52 -
56.1 -
0.64-
50% of 10 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How matovichh- plays

Across 462 matches matovichh- averages K/R 0.62 and ADR 67.8; the rating across the 435 rated matches is 0.91. Biggest strength: Deaths per round at just 66% (lower is better), better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 67.8, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 13.7 kills per match with 48% headshots. The strongest map is Anubis with a 63% win rate in 30 matches. In 107 of 436 matches the rating was 1.10 or higher (25%), in 219 it was below 0.90. In 462 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: September 2026 at 0.94. matovichh- loses the most ELO in match 4 of the day (−188 ELO, win rate 41%). Things go best on Anubis (+194 ELO, win rate 63%). Match no. 2 of the day goes best: 59% win rate, +129 ELO. Improved over the last three months: ELO +226. Got weaker: ADR −5.3, Win rate −3 pp, First kills −1 pp. Unchanged in recent months: K/R at 0.62, Rating at 0.91, Headshots at 48%, Clutch 1v1 at 40%. Last 30 days: 199 matches, win rate 50%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.