mart1S_-

AU
On FACEIT since 2019 507 matches tracked 250 matches in 30 days
ELO ▲ 19
2,602
30-day peak: 2,713
Rank OCE ▼ 66 places
#201
AU #116 in AU
30 days · prev. #135 · best #135
Last updated:
Next update possible in 1h 3m

How does mart1S_- play?

Rating 1.02 (from 439 matches) K/R 0.73 ADR 80.6 from 507 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 439 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (458 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 83%
Opening duels won 50%−1 pp · Ø 51% better than 35%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 77%
Clutch 1v2 won 21%+1 pp · Ø 20% better than 46%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 14%+3 pp · Ø 11% better than 68%
K/D 0.99−0.04 · Ø 1.03 better than 27%
Pistol kills per match 2.6 from the last 439
Knife kills 14 in 439 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so just below the average (4.0%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 40%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 36%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 88x 4K, 13 aces in 458 matches

Utility and deaths

Average
Nades, flashes and deaths

7.0 utility damage per round and so well above the average (4.1).

Utility hit rate 40%+5 pp · Ø 35% better than 85%
Utility damage per round 7.0+2.9 · Ø 4.1 better than 96%
Enemies flashed per round 0.38+0.07 · Ø 0.31 better than 73%
Deaths per round 73%+1 pp · Ø 72% better than 27%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp, ELO +240
= Stayed the same
K/R at 0.73, ADR at 80.5, Win rate at 52%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.73 (at the start 0.70). Just below the average (0.74).

Patterns

From the last 439 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

With flynn999 on the team no ELO value
59 matches · 44% win rate
On Tuesdays −91 ELO, win rate 41%

mart1S_- loses the most ELO with flynn999 on the team: 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Mirage
  2. Longest win streak: 8 wins in a row · Inferno
  3. Highest rating in a match: 2.31 · Mirage

Maps in detail

from the last 439 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage172
51% better than 47%
0.75 right on the average
78.9 better than 36%
1.04 right on the average
54% of 881 duels better than 64%
46% of 95 situations better than 73%
Ancient103
58% better than 67%
0.72 better than 34%
83.3 better than 57%
0.98 better than 28%
51% of 721 duels better than 44%
42% of 45 situations better than 60%
Dust 262
48% better than 36%
0.73 better than 40%
80.9 better than 47%
1.04 better than 46%
47% of 340 duels better than 21%
58% of 33 situations better than 92%
Nuke39
49% better than 27%
0.71 better than 29%
83.8 better than 57%
0.98 better than 30%
42% of 237 duels better than 8%
48% of 21 situations better than 72%
Cache28
57% -
0.72 -
81.4 -
0.97-
48% of 158 duels -
30% of 10 situations -
Inferno15
47% better than 27%
0.70 better than 23%
79.0 better than 27%
0.92 better than 6%
60% of 97 duels better than 78%
20% of 5 situations better than 15%
Anubis14
64% -
0.81 -
86.8 -
1.13-
47% of 58 duels -
38% of 8 situations -
Vertigo5
20% -
0.81 -
98.6 -
1.07-
54% of 26 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mart1S_- plays

Across 507 matches mart1S_- averages K/R 0.73 and ADR 80.6; the rating across the 439 rated matches is 1.02. Biggest strength: Utility damage per round at 7.0, better than 96% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 51% headshots. The strongest map is Anubis with a 64% win rate in 14 matches. In 162 of 439 matches the rating was 1.10 or higher (37%), in 174 it was below 0.90. In 458 matches with detailed stats: 88 4Ks and 13 aces. Best month by rating: August 2026 at 1.04. mart1S_- loses the most ELO with flynn999 on the team (Win rate 44% in 59 matches). Things go best on Ancient (+153 ELO, win rate 58%). Match no. 4 of the day goes best: 58% win rate, +83 ELO. Improved over the last three months: Headshots +2 pp, ELO +240. Unchanged in recent months: K/R at 0.73, ADR at 80.5, Win rate at 52%. Last 30 days: 250 matches, win rate 50%, net ELO −81.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.