marku-
Name history of marku-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).
Compared with 1,166 players in this group, each player over up to their last 100 matches.
Opening
Weakness39% of opening duels won and so well below the average (50%).
Clutch
Weakness1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.82 K/D and so clearly below the average (1.00).
Impact
Weakness1.7 MVPs per match and so well below the average (2.3).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.66. Last 3 months: 0.62 (at the start 0.57). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 0.91. Last 3 months: 0.87 (at the start 0.79). Well below the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 71.8. Last 3 months: 68.2 (at the start 63.6). Well below the average (79.6).
Share of headshot kills
Best month: October 2026 with 49%. Last 3 months unchanged at 46%. Right on the average (46%).
Matches won (win rate)
Best month: October 2026 with 59%. Last 3 months: 52% (at the start 50%). Just above the average (51%).
Best month: October 2026 with 1,547. Last 3 months: 1,521 (at the start 1,414).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 33%.
Patterns
From the last 250 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
marku- loses the most ELO in match 4 of the day: −74 ELO, 42% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 1.95 · Mirage
- Most kills in a match: 42 · Nuke
Maps in detail
from the last 250 matchesCompared with players on the same level who have at least 15 matches on the map.
How marku- plays
Across 250 matches marku- averages K/R 0.61, ADR 66.8 and a rating of 0.84. Most room to improve: Opening duels won at 39%, better than only 1% of level 7 players. Averages 13.3 kills per match with 46% headshots. The strongest map is Cache with a 64% win rate in 14 matches. In 45 of 250 matches the rating was 1.10 or higher (18%), in 147 it was below 0.90. In 174 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: September 2026 at 0.91. marku- loses the most ELO in match 4 of the day (−74 ELO, win rate 42%). Things go best on Mirage (+61 ELO, win rate 58%). Match no. 3 of the day goes best: 66% win rate, +33 ELO. Improved over the last three months: K/R +0.05, Rating +0.08, ADR +4.6, ELO +107. Unchanged in recent months: Headshots at 46%, Win rate at 52%. Last 30 days: 53 matches, win rate 53%, net ELO −121.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.