marj-
Name history of marj-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).
Compared with 2,617 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so clearly below the average (52%).
Clutch
Average1.0 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.96 K/D and so slightly below the average (1.05).
Impact
AverageExactly 2 kills in 12.4% of rounds and so clearly below the average (13.6%).
Utility and deaths
Average43% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Oct 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.74. Last 3 months: 0.73 (at the start 0.68). Just below the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.00. Last 3 months: 0.98 (at the start 0.96). Clearly below the average (1.04).
Damage per round (ADR)
Best month: September 2026 with 83.2. Last 3 months: 81.9 (at the start 77.3). Just above the average (81.1).
Share of headshot kills
Best month: October 2026 with 58%. Last 3 months: 53% (at the start 51%). Slightly above the average (51%).
Matches won (win rate)
Best month: August 2026 with 57%. Last 3 months: 52% (at the start 53%). Just above the average (51%).
Best month: July 2026 with 2,923. Last 3 months: 2,714 (at the start 2,694).
Rounds with first kill
Best month: October 2026 with 14%.
1v1 clutches won
Best month: October 2026 with 40%.
Patterns
From the last 129 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
marj- loses the most ELO from match 5 of the day: −209 ELO, 38% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Ancient
- Most kills in a match: 40 · Dust 2
- Highest rating in a match: 2.44 · Inferno
- Longest win streak: 6 wins in a row · Anubis
Maps in detail
from the last 129 matchesCompared with players on the same level who have at least 15 matches on the map.
How marj- plays
Across 129 matches marj- averages K/R 0.69, ADR 78.1 and a rating of 0.96. Biggest strength: Utility hit rate at 43%, better than 94% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rating at 0.96, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 14.6 kills per match with 51% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 39 of 129 matches the rating was 1.10 or higher (30%), in 60 it was below 0.90. In 58 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: September 2026 at 1.00. marj- loses the most ELO from match 5 of the day (−209 ELO, win rate 38%). Things go best in match 1 of the day (+134 ELO, win rate 60%). Match no. 2 of the day goes best: 61% win rate, −84 ELO. Improved over the last three months: K/R +0.05, ADR +4.6, Headshots +2 pp. Unchanged in recent months: Rating at 0.98, Win rate at 52%, ELO at 2,714. Last 30 days: 6 matches, win rate 50%, net ELO +5.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.