manuzopekk

Argentina
On FACEIT since 2020 421 matches tracked 52 matches in 30 days
ELO ▼ 232
1,905
30-day peak: 2,137
Rank SA ▼ 1,221 places
#8,798
30 days · prev. #7,577 · best #5,937
Last updated:

How does manuzopekk play?

Rating 0.99 K/R 0.72 ADR 79.2 from 421 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 421 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (361 matches).

Level 9

Compared with 1,707 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 78%
Opening duels won 52%+2 pp · Ø 50% better than 63%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 28%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 44%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 13%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just below the average (1.01).

Headshot rate 49%+1 pp · Ø 48% better than 56%
AWP share of kills 12%+2 pp · Ø 10% better than 63%
K/D 0.98−0.03 · Ø 1.01 better than 38%
Pistol kills per match 3.0
Knife kills 2 in 421 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.0% of rounds and so just below the average (13.2%).

2K rounds 13.0%−0.2 pp · Ø 13.2% better than 42%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 48%
MVPs per match 2.2−0.1 · Ø 2.3 better than 43%
4Ks and aces 60x 4K, 3 aces in 361 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.27).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 4.6+0.3 · Ø 4.3 better than 64%
Enemies flashed per round 0.49+0.22 · Ø 0.27 better than 91%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04, Rating +0.05, ADR +4.9, ELO +51
= Stayed the same
Headshots at 48%, Win rate at 50%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: July 2026 with 0.77. Last 3 months: 0.74 (at the start 0.70). Just above the average (0.73).

Patterns

From the last 421 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −108 ELO
119 matches · 45% win rate
On Anubis −101 ELO
52 matches · 44% win rate
Between 0:00 and 6:00 −45 ELO, win rate 44%
On Fridays −108 ELO, win rate 41%

manuzopekk loses the most ELO on Dust 2: −108 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Mirage
  2. Recorded match no. 250 · Dust 2
  3. Longest win streak: 6 wins in a row · Nuke
  4. Highest rating in a match: 2.44 · Anubis
  5. Reached level 10 · Ancient

Maps in detail

from the last 421 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage129
51% better than 52%
0.77 better than 69%
83.8 better than 70%
1.04 better than 59%
58% of 654 duels better than 85%
37% of 62 situations better than 47%
Dust 2119
45% better than 28%
0.72 better than 46%
77.5 better than 35%
1.00 better than 43%
52% of 557 duels better than 56%
40% of 65 situations better than 54%
Anubis52
44% better than 31%
0.70 better than 34%
78.0 better than 36%
0.97 better than 34%
51% of 222 duels right on the average
33% of 30 situations better than 40%
Nuke43
72% better than 89%
0.73 better than 39%
79.2 better than 40%
1.00 better than 36%
49% of 236 duels better than 31%
45% of 20 situations better than 66%
Ancient42
43% better than 21%
0.67 better than 17%
75.0 better than 20%
0.92 better than 18%
46% of 191 duels better than 24%
39% of 18 situations better than 53%
Cache22
41% -
0.70 -
75.9 -
0.96-
47% of 102 duels -
27% of 15 situations -
Inferno13
54% -
0.65 -
75.2 -
0.90-
47% of 68 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How manuzopekk plays

Across 421 matches manuzopekk averages K/R 0.72, ADR 79.2 and a rating of 0.99. Biggest strength: Rounds with first kill at 12%, better than 78% of level 9 players. Averages 16.0 kills per match with 49% headshots. The strongest map is Nuke with a 72% win rate in 43 matches. In 143 of 421 matches the rating was 1.10 or higher (34%), in 165 it was below 0.90. In 361 matches with detailed stats: 60 4Ks and 3 aces. Best month by rating: July 2026 at 1.05. manuzopekk loses the most ELO on Dust 2 (−108 ELO, win rate 45%). Things go best on Mirage (+283 ELO, win rate 51%). Match no. 1 of the day goes best: 56% win rate, +100 ELO. Improved over the last three months: K/R +0.04, Rating +0.05, ADR +4.9, ELO +51. Unchanged in recent months: Headshots at 48%, Win rate at 50%. Last 30 days: 52 matches, win rate 42%, net ELO +99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.