makuwi
How does makuwi play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).
Compared with 10,593 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (51%).
Clutch
Weakness1.1 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average1.01 K/D and so just below the average (1.05).
Impact
AverageExactly 2 kills in 12.7% of rounds and so slightly below the average (13.4%).
Utility and deaths
Average0.09 enemies flashed per round and so well below the average (0.32).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Sep 2026 compared with Apr to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.78. Last 3 months: 0.75 (at the start 0.73). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.11. Last 3 months: 1.04 (at the start 1.05). Right on the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 85.9. Last 3 months: 83.7 (at the start 79.8). Slightly above the average (80.6).
Share of headshot kills
Best month: May 2026 with 57%. Last 3 months: 54% (at the start 55%). Slightly above the average (52%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 56% (at the start 52%). Clearly above the average (52%).
Best month: September 2026 with 2,751. Last 3 months: 2,751 (at the start 2,467).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 38%.
Patterns
From the last 159 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
makuwi loses the most ELO on Ancient: −45 ELO, 50% win rate
Records and milestones
from recorded matches- Most kills in a match: 42 · Ancient
- Longest win streak: 10 wins in a row · Mirage
- Highest rating in a match: 3.30 · Anubis
Maps in detail
from the last 159 matchesCompared with players on the same level who have at least 15 matches on the map.
How makuwi plays
Across 159 matches makuwi averages K/R 0.74 and ADR 82.2; the rating across the 141 rated matches is 1.04. Biggest strength: Utility hit rate at 41%, better than 91% of level 10 · 2,750-2,999 ELO players. Most room to improve: Opening duels won at 47%, better than only 12% of level 10 · 2,750-2,999 ELO players. Averages 17.1 kills per match with 55% headshots. The strongest map is Anubis with a 64% win rate in 33 matches. In 66 of 141 matches the rating was 1.10 or higher (47%), in 50 it was below 0.90. In 95 matches with detailed stats: 26 4Ks and 1 ace. Best month by rating: July 2026 at 1.11. makuwi loses the most ELO on Ancient (−45 ELO, win rate 50%). Things go best on Mirage (+100 ELO, win rate 61%). From match no. 5 of the day on, things go best: 70% win rate, +60 ELO. Improved over the last three months: Win rate +4 pp, ELO +284. Unchanged in recent months: K/R at 0.75, Rating at 1.04, ADR at 83.7, Headshots at 54%.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.