makabiznes

Tajikistan
On FACEIT since 2022 294 matches tracked 279 matches in 30 days
ELO ▼ 63
2,640
30-day peak: 2,996
Rank EU ▼ 25,729 places
#34,659
Tajikistan #58 in Tajikistan
30 days · prev. #8,930 · best #7,688
Last updated:

How does makabiznes play?

Rating 1.18 K/R 0.87 ADR 92.2 from 294 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 294 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 30% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 9% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,663 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 56%+4 pp · Ø 52% better than 80%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 41%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 64%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.04).

Headshot rate 52%+1 pp · Ø 51% better than 57%
AWP share of kills 16%+4 pp · Ø 12% better than 74%
K/D 1.15+0.11 · Ø 1.04 better than 77%
Pistol kills per match 3.4
Knife kills 9 in 294 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (4.2%).

2K rounds 15.3%+1.7 pp · Ø 13.6% better than 84%
3K rounds 5.9%+1.7 pp · Ø 4.2% better than 93%
MVPs per match 2.9+0.5 · Ø 2.4 better than 90%
4Ks and aces 88x 4K, 12 aces in 294 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 40%+5 pp · Ø 35% better than 85%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 57%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 32%
Deaths per round 76%+5 pp · Ø 71% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether makabiznes is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 294 matches, all from the last 3 months.

Kills per round (K/R)

0.87
OctNov

Patterns

From the last 294 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −126 ELO
59 matches · 42% win rate
On Anubis −45 ELO
41 matches · 56% win rate
On Saturdays −119 ELO, win rate 32%

makabiznes loses the most ELO on Dust 2: −126 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.64 · Ancient
  2. Recorded match no. 250 · Anubis
  3. Most kills in a match: 39 · Mirage
  4. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 294 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
51% better than 45%
0.89 better than 93%
92.7 better than 91%
1.21 better than 89%
59% of 658 duels better than 88%
34% of 59 situations better than 39%
Dust 259
42% better than 16%
0.84 better than 84%
88.3 better than 79%
1.12 better than 70%
54% of 363 duels better than 62%
38% of 34 situations right on the average
Ancient45
49% better than 33%
0.92 better than 96%
98.1 better than 97%
1.24 better than 92%
56% of 268 duels better than 73%
34% of 32 situations better than 39%
Anubis41
56% better than 58%
0.88 better than 93%
94.2 better than 94%
1.22 better than 90%
60% of 250 duels better than 88%
55% of 20 situations better than 86%
Cache18
56% -
0.75 -
85.5 -
1.00-
47% of 116 duels -
33% of 6 situations -
Inferno12
42% -
0.84 -
91.2 -
1.08-
51% of 77 duels -
43% of 7 situations -
Nuke9
44% -
0.83 -
86.5 -
1.10-
54% of 67 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How makabiznes plays

Across 294 matches makabiznes averages K/R 0.87, ADR 92.2 and a rating of 1.18. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 76%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 19.0 kills per match with 52% headshots. The strongest map is Cache with a 56% win rate in 18 matches. In 167 of 294 matches the rating was 1.10 or higher (57%), in 72 it was below 0.90. In 294 matches with detailed stats: 88 4Ks and 12 aces. makabiznes loses the most ELO on Dust 2 (−126 ELO, win rate 42%). Things go best on Mirage (+106 ELO, win rate 51%). Last 30 days: 279 matches, win rate 50%, net ELO −82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.