maisprehti

Kosovo
On FACEIT since 2022 223 matches tracked 124 matches in 30 days
ELO ▲ 72
2,158
30-day peak: 2,193
Rank EU
#163,560
Kosovo #1,575 in Kosovo
Last updated:

How does maisprehti play?

Rating 1.09 K/R 0.79 ADR 83.9 from 223 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 223 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 20% very weak below 0.75 15%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (128 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 84%
AWP share of kills 10%−1 pp · Ø 11% better than 52%
K/D 1.08+0.05 · Ø 1.03 better than 67%
Pistol kills per match 2.9
Knife kills 5 in 223 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.1%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 85%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 89%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 25x 4K, 6 aces in 128 matches

Utility and deaths

Average
Nades, flashes and deaths

3.2 utility damage per round and so well below the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.2−1.0 · Ø 4.2 better than 26%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 31%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.09, Rating +0.14, ADR +7.3, Win rate +6 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp, ELO −53

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.85
JunJulAugSepOctNov

Best month: November 2026 with 0.85. Last 3 months: 0.83 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 223 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −70 ELO
68 matches · 53% win rate
In match 3 of the day −60 ELO
35 matches · 46% win rate
Between 12:00 and 18:00 +7 ELO, win rate 48%
On Mondays −60 ELO, win rate 46%

maisprehti loses the most ELO on Dust 2: −70 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Ancient
  2. Most kills in a match: 58 · Dust 2
  3. Recorded match no. 100 · Nuke
  4. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 223 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
53% better than 59%
0.84 better than 88%
87.9 better than 80%
1.15 better than 82%
55% of 322 duels better than 72%
27% of 48 situations better than 21%
Mirage56
45% better than 24%
0.71 better than 36%
77.9 better than 36%
0.97 better than 30%
42% of 278 duels better than 9%
50% of 30 situations better than 81%
Ancient32
59% better than 77%
0.83 better than 86%
88.9 better than 84%
1.17 better than 88%
57% of 175 duels better than 82%
58% of 12 situations better than 92%
Inferno23
61% better than 75%
0.76 better than 59%
80.4 better than 46%
1.08 better than 61%
54% of 113 duels better than 64%
50% of 12 situations better than 73%
Anubis17
53% right on the average
0.77 better than 65%
82.6 better than 59%
1.08 better than 65%
50% of 90 duels better than 43%
23% of 13 situations better than 15%
Cache13
77% -
0.88 -
90.0 -
1.22-
60% of 77 duels -
0% of 6 situations -
Nuke11
45% -
0.75 -
78.0 -
1.01-
51% of 61 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How maisprehti plays

Across 223 matches maisprehti averages K/R 0.79, ADR 83.9 and a rating of 1.09. Biggest strength: 3K rounds at 5.4%, better than 89% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 55% headshots. The strongest map is Cache with a 77% win rate in 13 matches. In 98 of 223 matches the rating was 1.10 or higher (44%), in 78 it was below 0.90. In 128 matches with detailed stats: 25 4Ks and 6 aces. Best month by rating: November 2026 at 1.20. maisprehti loses the most ELO on Dust 2 (−70 ELO, win rate 53%). Things go best from match 5 of the day (+101 ELO, win rate 60%). From match no. 5 of the day on, things go best: 60% win rate, +101 ELO. Improved over the last three months: K/R +0.09, Rating +0.14, ADR +7.3, Win rate +6 pp. Got weaker: Headshots −3 pp, ELO −53. Last 30 days: 124 matches, win rate 56%, net ELO −40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.