magi

Denmark
262 matches tracked 184 matches in 30 days
ELO ▲ 331
3,033
30-day peak: 3,164
Rank EU ▼ 3,843 places
#6,677 #238 in DK
30 days · before #2,834 · best #2,834
Last updated:

How does magi play?

Rating 1.04 (from 253 matches) K/R 0.76 ADR 80.2 from 262 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53% on level 10
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 65%
Rating spread from 253 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 average.
Entry
better than most on level 10 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 13%+2.0 pp better than 83%
Opening duels won 52%+1 pp better than 56%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 47%
Clutch 1v2 won 26%+5 pp better than 79%
Clutch kills per match 1.3−0.3 better than 21%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%−2 pp better than 40%
AWP share of kills 18%+7 pp better than 81%
K/D 1.04+0.01 better than 52%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds
Rounds with 2K 14.0%+0.7 pp better than 63%
Rounds with 3K 3.9%−0.2 pp better than 41%
MVPs per match 2.5+0.2 better than 69%
4Ks and aces 48x 4K, 11 aces in 262 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 25%
Utility damage per round 3.7−0.4 better than 40%
Enemies flashed per round 0.19−0.11 better than 22%
Rounds with a death 73%+2.0 pp better than 31%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.76
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.82.

Patterns

From the last 262 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −94 ELO
101 matches · 51% wins
On Cache −54 ELO
31 matches · 68% wins
On Ancient −31 ELO
47 matches · 49% wins

magi loses the most ELO on Mirage: −94 ELO, 51% wins

Records and milestones

from recorded matches
  1. Longest win streak: 15 wins in a row · Mirage
  2. Highest rating in a match: 2.70 · Ancient
  3. Most kills in a match: 42 · Ancient

Maps in detail

from the last 262 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage101
51% better than 47%
0.76 better than 58%
81.1 better than 51%
1.05 better than 53%
53% of 573 duels better than 58%
40% of 50 situations better than 56%
Ancient47
49% better than 37%
0.79 better than 71%
81.9 better than 52%
1.07 better than 62%
51% of 280 duels level
33% of 21 situations better than 40%
Anubis42
62% better than 81%
0.80 better than 76%
83.2 better than 61%
1.12 better than 75%
53% of 215 duels better than 59%
45% of 22 situations better than 68%
Cache31
68% –
0.74 –
79.2 –
1.03–
56% of 169 duels –
38% of 13 situations –
Dust 221
62% better than 82%
0.70 better than 30%
75.3 better than 22%
0.92 better than 13%
51% of 148 duels level
20% of 10 situations better than 10%
Nuke18
33% better than 4%
0.67 better than 15%
73.9 better than 15%
0.90–
45% of 84 duels better than 16%
40% of 5 situations level

Compared with players on the same level who have at least 15 matches on the map.

How magi plays

Across 262 matches magi averages K/R 0.76 and ADR 80.2; the rating across the 253 rated matches is 1.04. Biggest strength: Rounds with first kill at 13%. That is better than 83% of players on level 10. Most room to improve: Utility with impact at 31%. That is better than only 25% of players on level 10. On average 16.8 kills per match, 49% of them headshots. The strongest map is Cache with a 68% win rate in 31 matches. In 100 of 253 matches the rating was 1.10 or higher (40%), in 88 it was below 0.90. In 262 matches with detailed stats: 48 4Ks and 11 aces. Best month by rating: October 2026 at 1.05. magi loses the most ELO on Mirage (−94 ELO, win rate 51%). Things go best on Anubis (+228 ELO, win rate 62%). Last 30 days: 184 matches, win rate 55%, ELO balance +68.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.