mag0o

Turkey
188 matches tracked 135 matches in 30 days
Last updated:

How does mag0o play?

Rating 1.07 K/R 0.78 ADR 83.2 from 188 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 188 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 57%+6 pp · Ø 51% better than 90%

Clutch

Weakness
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 7%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 17%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (50%).

Headshot rate 40%−10 pp · Ø 50% better than 7%
AWP share of kills 29%+18 pp · Ø 11% better than 96%
K/D 1.08+0.06 · Ø 1.02 better than 70%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 14.3%+1.0 pp · Ø 13.3% better than 73%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 77%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 34x 4K, 2 aces in 188 matches

Utility and deaths

Weakness
Nades, flashes and deaths

30% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 30%−6 pp · Ø 36% better than 17%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 24%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 25%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether mag0o is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 188 matches, all from the last 3 months.

Kills per round (K/R)

0.84
AugSepOct

Best month: October 2026 with 0.84.

Patterns

From the last 188 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −173 ELO
39 matches · 54% win rate
On Inferno −78 ELO
30 matches · 67% win rate
On Mondays ±0 ELO, win rate 43%

mag0o loses the most ELO on Anubis: −173 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.11 · Dust 2
  2. Most kills in a match: 33 · Inferno
  3. Longest win streak: 17 wins in a row · Dust 2

Maps in detail

from the last 188 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 248
67% better than 93%
0.77 better than 67%
80.8 better than 51%
1.06 better than 61%
56% of 241 duels better than 77%
25% of 20 situations better than 18%
Anubis39
54% better than 55%
0.79 better than 74%
80.9 better than 56%
1.09 better than 70%
56% of 212 duels better than 78%
46% of 24 situations better than 72%
Mirage37
49% better than 40%
0.81 better than 82%
86.0 better than 77%
1.10 better than 75%
60% of 196 duels better than 91%
6% of 17 situations better than 2%
Cache32
66% -
0.77 -
85.3 -
1.09-
56% of 176 duels -
18% of 11 situations -
Inferno30
67% better than 87%
0.76 better than 60%
84.8 better than 63%
1.03 better than 47%
56% of 171 duels better than 70%
35% of 17 situations better than 49%

Compared with players on the same level who have at least 15 matches on the map.

How mag0o plays

Across 188 matches mag0o averages K/R 0.78, ADR 83.2 and a rating of 1.07. Biggest strength: Rounds with first kill at 14%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 40%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 40% headshots. The strongest map is Dust 2 with a 67% win rate in 48 matches. In 86 of 188 matches the rating was 1.10 or higher (46%), in 54 it was below 0.90. In 188 matches with detailed stats: 34 4Ks and 2 aces. Best month by rating: October 2026 at 1.14. mag0o loses the most ELO on Anubis (−173 ELO, win rate 54%). Things go best in match 2 of the day (−84 ELO, win rate 68%). Match no. 2 of the day goes best: 68% win rate, −84 ELO. Last 30 days: 135 matches, win rate 58%, net ELO −238.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.