m_ksim
Name history of m_ksim
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (245 matches).
Compared with 2,258 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Strength2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average40% headshots and so well below the average (50%).
Impact
AverageExactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).
Utility and deaths
Average0.47 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.72. Last 3 months: 0.72 (at the start 0.68). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.03. Last 3 months: 1.02 (at the start 0.96). Just below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 80.1. Last 3 months: 78.6 (at the start 75.7). Just below the average (80.7).
Share of headshot kills
Best month: August 2026 with 49%. Last 3 months: 38% (at the start 45%). Well below the average (50%).
Matches won (win rate)
Best month: October 2026 with 63%. Last 3 months: 54% (at the start 38%). Clearly above the average (51%).
Best month: August 2026 with 1,784. Last 3 months: 2,038 (at the start 1,512).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 55%.
Patterns
From the last 266 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
m_ksim loses the most ELO on Ancient: −58 ELO, 47% win rate
Records and milestones
from recorded matches- Reached level 10 · Mirage
- Recorded match no. 250 · Ancient
- Longest win streak: 6 wins in a row · Anubis
- Most kills in a match: 38 · Anubis
- Highest rating in a match: 2.04 · Dust 2
Maps in detail
from the last 266 matchesCompared with players on the same level who have at least 15 matches on the map.
How m_ksim plays
Across 266 matches m_ksim averages K/R 0.71, ADR 77.9 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 44%, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 40%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 40% headshots. The strongest map is Nuke with a 63% win rate in 24 matches. In 99 of 266 matches the rating was 1.10 or higher (37%), in 108 it was below 0.90. In 245 matches with detailed stats: 37 4Ks and 2 aces. Best month by rating: September 2026 at 1.03. m_ksim loses the most ELO on Ancient (−58 ELO, win rate 47%). Things go best on Dust 2 (+50 ELO, win rate 50%). Improved over the last three months: K/R +0.04, Rating +0.06, Win rate +16 pp, ELO +526. Got weaker: Headshots −7 pp. Unchanged in recent months: ADR at 78.6. Last 30 days: 2 matches, win rate 50%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.