mONESYCR17

Portugal
On FACEIT since 2021 28 matches tracked 24 matches in 30 days
ELO ▲ 32
2,144
30-day peak: 2,146
Rank EU
#168,304
Portugal #2,653 in Portugal
Last updated:

How does mONESYCR17 play?

Rating 1.27 K/R 0.89 ADR 91.6 from 28 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.27
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 28 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 39% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 7% very weak below 0.75 7%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
AWPerClutcherMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (24 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

63% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 63%+12 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

42% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 89%
Clutch 1v2 won 42%+20 pp · Ø 22% better than 99%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 98%

Weapons and aim

Strength
Where do the kills come from?

1.35 K/D and so well above the average (1.03).

Headshot rate 55%+6 pp · Ø 49% better than 83%
AWP share of kills 21%+10 pp · Ø 11% better than 88%
K/D 1.35+0.32 · Ø 1.03 better than 98%
Pistol kills per match 4.5
Zeus kills2 in 28 matches
Knife kills 1 in 28 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.5% of rounds and so well above the average (13.4%).

2K rounds 17.5%+4.1 pp · Ø 13.4% better than 98%
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 91%
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 6x 4K, 2 aces in 24 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 29%−7 pp · Ø 36% better than 12%
Utility damage per round 4.8+0.5 · Ø 4.3 better than 70%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 69%
Deaths per round 66%−6 pp · Ø 72% better than 97%

Patterns

Soon this shows where mONESYCR17 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 9 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Nuke
  2. Highest rating in a match: 2.13 · Ancient
  3. Most kills in a match: 42 · Anubis

Maps in detail

from the last 28 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 29
56% -
0.78 -
84.0 -
1.09-
63% of 41 duels -
14% of 7 situations -
Mirage7
86% -
0.91 -
91.5 -
1.41-
63% of 19 duels -
100% of 3 situations -
Ancient5
60% -
0.94 -
93.8 -
1.31-
40% of 15 duels -
25% of 4 situations -
Anubis5
40% -
0.94 -
98.1 -
1.35-
63% of 40 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mONESYCR17 plays

Across 28 matches mONESYCR17 averages K/R 0.89, ADR 91.6 and a rating of 1.27. Biggest strength: Opening duels won at 63%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 29%, better than only 12% of level 10 · 2,001-2,249 ELO players. Averages 19.2 kills per match with 55% headshots. In 18 of 28 matches the rating was 1.10 or higher (64%), in 4 it was below 0.90. In 24 matches with detailed stats: 6 4Ks and 2 aces. Last 30 days: 24 matches, win rate 67%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.