m8shkins

Russia
On FACEIT since 2022 292 matches tracked 48 matches in 30 days
ELO ▼ 15
2,679
30-day peak: 2,694
Rank EU
#29,738
Russia #8,537 in Russia
Last updated:

How does m8shkins play?

Rating 1.06 K/R 0.78 ADR 85.3 from 292 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 292 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (214 matches).

2,500-2,749 ELO

Compared with 2,611 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 51%−1 pp · Ø 52% better than 43%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 24%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (51%).

Headshot rate 55%+4 pp · Ø 51% better than 75%
AWP share of kills 14%+2 pp · Ø 12% better than 67%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 3.1
Knife kills 3 in 292 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.5%).

2K rounds 14.7%+1.2 pp · Ø 13.5% better than 75%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 63%
MVPs per match 2.5+0.1 · Ø 2.4 better than 63%
4Ks and aces 40x 4K, 5 aces in 214 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.3−1.8 · Ø 4.1 better than 6%
Enemies flashed per round 0.18−0.12 · Ø 0.30 better than 16%
Deaths per round 76%+5 pp · Ø 71% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp, Win rate +3 pp, ELO +330
= Stayed the same
K/R at 0.78, Rating at 1.06, ADR at 84.8
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: October 2026 with 0.84. Last 3 months unchanged at 0.78. Slightly above the average (0.74).

Patterns

From the last 292 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −228 ELO
111 matches · 50% win rate
On Ancient −30 ELO
29 matches · 38% win rate
Between 12:00 and 18:00 −176 ELO, win rate 40%
On Sundays −150 ELO, win rate 44%

m8shkins loses the most ELO on Mirage: −228 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Ancient
  2. Recorded match no. 250 · Anubis
  3. Longest win streak: 8 wins in a row · Anubis
  4. Highest rating in a match: 2.31 · Dust 2

Maps in detail

from the last 292 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage111
50% better than 39%
0.75 right on the average
82.7 better than 57%
1.01 better than 39%
53% of 655 duels better than 58%
45% of 62 situations better than 71%
Dust 259
63% better than 85%
0.77 better than 61%
84.8 better than 67%
1.06 better than 54%
50% of 378 duels better than 41%
18% of 17 situations better than 6%
Anubis41
61% better than 76%
0.84 better than 86%
93.1 better than 93%
1.13 better than 76%
55% of 271 duels better than 67%
22% of 18 situations better than 13%
Ancient29
38% better than 9%
0.75 right on the average
80.5 better than 42%
1.01 better than 38%
46% of 179 duels better than 18%
37% of 19 situations better than 44%
Nuke20
55% better than 49%
0.85 better than 88%
87.3 better than 76%
1.14 better than 77%
49% of 100 duels better than 31%
42% of 12 situations better than 56%
Cache19
47% -
0.85 -
92.6 -
1.17-
53% of 99 duels -
21% of 14 situations -
Inferno11
45% -
0.75 -
82.2 -
1.03-
45% of 69 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m8shkins plays

Across 292 matches m8shkins averages K/R 0.78, ADR 85.3 and a rating of 1.06. Biggest strength: Rounds with first kill at 14%, better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 76%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 17.2 kills per match with 55% headshots. The strongest map is Dust 2 with a 63% win rate in 59 matches. In 129 of 292 matches the rating was 1.10 or higher (44%), in 105 it was below 0.90. In 214 matches with detailed stats: 40 4Ks and 5 aces. Best month by rating: October 2026 at 1.15. m8shkins loses the most ELO on Mirage (−228 ELO, win rate 50%). Things go best on Dust 2 (+53 ELO, win rate 63%). Improved over the last three months: Headshots +2 pp, Win rate +3 pp, ELO +330. Unchanged in recent months: K/R at 0.78, Rating at 1.06, ADR at 84.8. Last 30 days: 48 matches, win rate 58%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.