m5tka_

Russia
On FACEIT since 2024 79 matches tracked 24 matches in 30 days
Last updated:

How does m5tka_ play?

Rating 1.07 K/R 0.76 ADR 81.6 from 79 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 79 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (53 matches).

2,500-2,749 ELO

Compared with 2,328 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 56%+5 pp · Ø 51% better than 79%

Clutch

Average
Last one alive

1.7 clutch kills per match and so clearly above the average (1.6).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 56%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (51%).

Headshot rate 54%+3 pp · Ø 51% better than 69%
AWP share of kills 15%+4 pp · Ø 11% better than 71%
K/D 1.08+0.06 · Ø 1.02 better than 58%
Pistol kills per match 3.5
Knife kills 2 in 79 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.1%).

2K rounds 15.1%+1.9 pp · Ø 13.2% better than 81%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 85%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 10x 4K, 1 ace in 53 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 38%+4 pp · Ø 34% better than 75%
Utility damage per round 3.4−0.6 · Ø 4.0 better than 32%
Enemies flashed per round 0.33+0.02 · Ø 0.31 better than 59%
Deaths per round 70%−2 pp · Ø 72% better than 63%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.15, Rating +0.22, ADR +13.0, Win rate +20 pp
= Stayed the same
ELO at 2,651
▼ Got worse
Headshots −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: August 2026 with 0.81. Last 3 months: 0.81 (at the start 0.66). Clearly above the average (0.73).

Patterns

From the last 79 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +50 ELO, win rate 50%
On Wednesdays +25 ELO, win rate 45%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.21 · Mirage
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 38 · Mirage

Maps in detail

from the last 79 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
64% better than 88%
0.76 better than 55%
80.3 better than 45%
1.09 better than 65%
47% of 152 duels better than 23%
44% of 18 situations better than 66%
Ancient15
53% right on the average
0.77 better than 57%
83.7 better than 56%
1.10 better than 66%
60% of 70 duels better than 87%
22% of 9 situations better than 13%
Dust 215
53% better than 54%
0.79 better than 70%
84.0 better than 63%
1.09 better than 63%
50% of 72 duels better than 39%
54% of 13 situations better than 85%
Anubis12
67% -
0.74 -
81.2 -
1.02-
54% of 52 duels -
0% of 6 situations -
Cache4
25% -
0.82 -
89.3 -
1.06-
65% of 23 duels -
50% of 4 situations -
Inferno3
33% -
0.58 -
68.3 -
0.83-
53% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m5tka_ plays

Across 79 matches m5tka_ averages K/R 0.76, ADR 81.6 and a rating of 1.07. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,500-2,749 ELO players. Averages 16.5 kills per match with 54% headshots. The strongest map is Anubis with a 67% win rate in 12 matches. In 33 of 79 matches the rating was 1.10 or higher (42%), in 28 it was below 0.90. In 53 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: August 2026 at 1.20. Things go best on Mirage (+118 ELO, win rate 64%). Improved over the last three months: K/R +0.15, Rating +0.22, ADR +13.0, Win rate +20 pp. Got weaker: Headshots −8 pp. Unchanged in recent months: ELO at 2,651. Last 30 days: 24 matches, win rate 63%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.