m4lek1t-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (213 matches).
Compared with 2,316 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Weakness16% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average1.07 K/D and so just above the average (1.04).
Impact
AverageExactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).
Utility and deaths
Weakness1.3 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.83. Last 3 months unchanged at 0.77. Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.15. Last 3 months: 1.07 (at the start 1.03). Slightly above the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 84.9. Last 3 months: 80.4 (at the start 80.2). Just below the average (81.0).
Share of headshot kills
Best month: August 2026 with 49%. Last 3 months: 49% (at the start 47%). Just below the average (50%).
Matches won (win rate)
Best month: August 2026 with 58%. Last 3 months: 51% (at the start 45%). Just above the average (50%).
Best month: September 2026 with 2,435. Last 3 months: 2,321 (at the start 2,127).
Rounds with first kill
Best month: August 2026 with 14%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 255 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
m4lek1t- loses the most ELO in match 4 of the day: −50 ELO, 37% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Mirage
- Most kills in a match: 35 · Ancient
- Longest win streak: 5 wins in a row · Ancient
- Highest rating in a match: 2.92 · Ancient
Maps in detail
from the last 255 matchesCompared with players on the same level who have at least 15 matches on the map.
How m4lek1t- plays
Across 255 matches m4lek1t- averages K/R 0.77, ADR 80.3 and a rating of 1.06. Biggest strength: 3K rounds at 4.9%, better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 20%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 17.0 kills per match with 49% headshots. The strongest map is Ancient with a 56% win rate in 43 matches. In 106 of 255 matches the rating was 1.10 or higher (42%), in 87 it was below 0.90. In 213 matches with detailed stats: 36 4Ks and 1 ace. Best month by rating: August 2026 at 1.15. m4lek1t- loses the most ELO in match 4 of the day (−50 ELO, win rate 37%). Things go best on Mirage (+77 ELO, win rate 50%). Match no. 1 of the day goes best: 58% win rate, +25 ELO. Improved over the last three months: Headshots +2 pp, Win rate +6 pp, ELO +194. Unchanged in recent months: K/R at 0.77, Rating at 1.07, ADR at 80.4. Last 30 days: 1 matches, win rate 0%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.