m4kavel1-

Lithuania
On FACEIT since 2015 270 matches tracked 158 matches in 30 days
ELO ▲ 479
2,693
30-day peak: 2,807
Rank EU
#29,016
Lithuania #252 in Lithuania
Last updated:

How does m4kavel1- play?

Rating 1.04 (from 220 matches) K/R 0.75 ADR 80.2 from 270 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 220 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 18%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (200 matches).

2,500-2,749 ELO

Compared with 2,679 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so just above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Weakness
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 62%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 16%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (51%).

Headshot rate 54%+3 pp · Ø 51% better than 69%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.02−0.02 · Ø 1.04 better than 36%
Pistol kills per match 2.9
Knife kills 3 in 270 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 48%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 66%
MVPs per match 2.2−0.2 · Ø 2.4 better than 29%
4Ks and aces 27x 4K, 3 aces in 200 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.1).

Utility hit rate 40%+5 pp · Ø 35% better than 84%
Utility damage per round 2.7−1.4 · Ø 4.1 better than 13%
Enemies flashed per round 0.17−0.13 · Ø 0.30 better than 16%
Deaths per round 74%+3 pp · Ø 71% better than 16%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +5 pp, ELO +437
= Stayed the same
K/R at 0.76, Rating at 1.04, ADR at 80.4, Headshots at 54%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOctNov

Best month: October 2026 with 0.82. Last 3 months: 0.76 (at the start 0.73). Just above the average (0.75).

Patterns

From the last 270 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −48 ELO
42 matches · 52% win rate
In match 2 of the day +50 ELO
43 matches · 47% win rate
On Tuesdays −54 ELO, win rate 33%

m4kavel1- loses the most ELO on Ancient: −48 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Inferno
  2. Most kills in a match: 47 · Cache
  3. Highest rating in a match: 2.06 · Dust 2
  4. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 270 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage82
54% better than 57%
0.77 better than 60%
82.1 better than 53%
1.08 better than 61%
53% of 302 duels better than 57%
35% of 37 situations better than 40%
Dust 253
45% better than 23%
0.76 better than 56%
83.3 better than 60%
1.06 better than 53%
53% of 222 duels better than 58%
27% of 22 situations better than 18%
Ancient42
52% better than 45%
0.74 better than 43%
77.6 better than 26%
1.00 better than 32%
53% of 139 duels better than 56%
56% of 18 situations better than 87%
Anubis30
57% better than 64%
0.76 better than 56%
79.3 better than 37%
1.04 better than 47%
51% of 114 duels better than 43%
40% of 15 situations better than 53%
Inferno22
45% better than 16%
0.73 better than 25%
79.8 better than 24%
1.04 better than 25%
52% of 83 duels better than 37%
33% of 12 situations better than 34%
Cache19
58% better than 57%
0.71 better than 40%
74.0 better than 24%
1.01 better than 47%
59% of 76 duels better than 86%
67% of 9 situations better than 96%
Nuke18
56% right on the average
0.71 better than 24%
73.8 better than 11%
0.98 better than 19%
60% of 72 duels better than 82%
50% of 8 situations better than 75%

Compared with players on the same level who have at least 15 matches on the map.

How m4kavel1- plays

Across 270 matches m4kavel1- averages K/R 0.75 and ADR 80.2; the rating across the 220 rated matches is 1.04. Biggest strength: Utility hit rate at 40%, better than 84% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 13% of level 10 · 2,500-2,749 ELO players. Averages 16.5 kills per match with 54% headshots. The strongest map is Cache with a 58% win rate in 19 matches. In 91 of 220 matches the rating was 1.10 or higher (41%), in 80 it was below 0.90. In 200 matches with detailed stats: 27 4Ks and 3 aces. Best month by rating: October 2026 at 1.11. m4kavel1- loses the most ELO on Ancient (−48 ELO, win rate 52%). Things go best on Mirage (+125 ELO, win rate 54%). Match no. 1 of the day goes best: 59% win rate, −1 ELO. Improved over the last three months: Win rate +5 pp, ELO +437. Unchanged in recent months: K/R at 0.76, Rating at 1.04, ADR at 80.4, Headshots at 54%. Last 30 days: 158 matches, win rate 56%, net ELO +78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.