m3wsu

Russia
FACEIT verified On FACEIT since 2020 408 matches tracked 87 matches in 30 days
ELO ▲ 251
4,152
30-day peak: 4,182
Rank EU ▼ 10 places
#54
#20 in RU
30 days · before #44 · best #44
Last updated:
Next update possible in 1h 52m

How does m3wsu play?

Rating 1.28 (from 112 matches) K/R 0.89 ADR 95.8 from 408 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99% on level 10
1.28
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with at least a normal rating (0.90 and up). 92%
Rating spread from 112 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 38% good 1.10 to 1.29 30% normal 0.90 to 1.09 20% weak 0.75 to 0.89 5% very weak below 0.75 3%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More damage per round than the level 10 average.
ClutcherMulti-killsDamage
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 58%+7 pp better than 91%

Clutch

Strength
Last one alive
Clutch 1v1 won 44%+5 pp better than 80%
Clutch 1v2 won 22%+1 pp better than 55%
Clutch kills per match 2.3+0.7 better than 94%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+1 pp better than 58%
AWP share of kills 8%−3 pp better than 46%
K/D 1.36+0.33 better than 99%
Pistol kills per match 3.5 from the last 330
Knife kills 3 in 330 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.9%+3.6 pp better than 98%
Rounds with 3K 5.6%+1.5 pp better than 92%
MVPs per match 2.8+0.5 better than 89%
4Ks and aces 45x 4K, 5 aces in 184 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 40%+5 pp better than 83%
Utility damage per round 4.10.0 level
Enemies flashed per round 0.28−0.02 better than 47%
Rounds with a death 66%−5 pp better than 96%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +12 pp, Win rate +5 pp, ELO +245
= Stayed the same
K/R at 0.89, ADR at 95.4
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.90
MayJunJulAugSepOct

Best month: July 2026 with 0.93. Last 3 months: 0.89 (at the start 0.90).

Patterns

From the last 330 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −41 ELO
77 matches · 49% wins
With kelieN on the team no ELO value
73 matches · 49% wins
Between 18:00 and 24:00 −42 ELO, win rate 51%
On Thursdays +39 ELO, win rate 51%

m3wsu loses the most ELO in match 2 of the day: −41 ELO, 49% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Mirage
  2. Highest rating in a match: 1.95 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 330 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage151
52% level
0.89 better than 96%
96.1 better than 97%
1.26 better than 97%
59% of 666 duels better than 88%
44% of 119 situations better than 69%
Dust 286
63% better than 84%
0.89 better than 94%
93.9 better than 93%
1.29 better than 97%
61% of 419 duels better than 91%
52% of 60 situations better than 84%
Nuke41
56% level
0.84 better than 78%
89.8 better than 78%
1.19-
55% of 217 duels better than 59%
31% of 26 situations better than 32%
Anubis24
71% better than 97%
0.93 better than 98%
93.7 better than 95%
1.40-
60% of 87 duels better than 89%
22% of 18 situations better than 17%
Inferno11
55% -
0.90 -
96.6 -
1.27-
66% of 38 duels -
63% of 8 situations -
Cache10
50% -
0.81 -
88.7 -
1.37-
55% of 40 duels -
63% of 8 situations -
Ancient7
29% -
0.87 -
95.8 -
1.31-
38% of 39 duels -
75% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m3wsu plays

Across 408 matches m3wsu averages K/R 0.89 and ADR 95.8; the rating across the 112 rated matches is 1.28. Biggest strength: Rating at 1.28. That is better than 99% of players on level 10. On average 19.5 kills per match, 52% of them headshots. The strongest map is Anubis with a 71% win rate in 24 matches. In 81 of 112 matches the rating was 1.10 or higher (72%), in 9 it was below 0.90. In 184 matches with detailed stats: 45 4Ks and 5 aces. Best month by rating: September 2026 at 1.28. m3wsu loses the most ELO in match 2 of the day (−41 ELO, win rate 49%). Things go best in match 4 of the day (+462 ELO, win rate 63%). Improved over the last three months: Headshots +12 pp, Win rate +5 pp, ELO +245. Unchanged in recent months: K/R at 0.89, ADR at 95.4. Last 30 days: 87 matches, win rate 57%, ELO balance −38.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.