m3jo

Poland
On FACEIT since 2016 78 matches tracked 37 matches in 30 days
ELO ▲ 8
2,154
30-day peak: 2,154
Rank EU
#163,798
Poland #8,279 in Poland
Last updated:

How does m3jo play?

Rating 1.10 K/R 0.78 ADR 85.1 from 78 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 78 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 74%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 87%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 81%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (49%).

Headshot rate 60%+11 pp · Ø 49% better than 96%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 1.12+0.09 · Ø 1.03 better than 79%
Pistol kills per match 3.0
Knife kills 2 in 78 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 67%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 20x 4K, 0 aces in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.30+0.02 · Ø 0.28 better than 58%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +355, Clutch 1v1 +29 pp
= Stayed the same
Headshots at 60%
▼ Got worse
K/R −0.07, Rating −0.13, ADR −7.7, Win rate −13 pp, First kills −4 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: August 2026 with 0.83. Last 3 months: 0.76 (at the start 0.83). Just above the average (0.74).

Patterns

From the last 78 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −40 ELO
23 matches · 65% win rate
On Dust 2 −3 ELO
24 matches · 58% win rate

m3jo loses the most ELO on Mirage: −40 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Inferno
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 29 · Mirage
  4. Highest rating in a match: 2.26 · Mirage

Maps in detail

from the last 78 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
58% better than 74%
0.82 better than 82%
88.5 better than 83%
1.13 better than 79%
59% of 106 duels better than 86%
40% of 15 situations better than 57%
Mirage23
65% better than 90%
0.77 better than 65%
87.8 better than 82%
1.08 better than 68%
61% of 106 duels better than 93%
53% of 17 situations better than 87%
Anubis9
44% -
0.77 -
79.0 -
1.15-
76% of 37 duels -
50% of 6 situations -
Ancient8
50% -
0.72 -
77.8 -
1.00-
55% of 31 duels -
44% of 9 situations -
Inferno6
50% -
0.69 -
74.6 -
0.94-
54% of 28 duels -
33% of 3 situations -
Cache3
67% -
1.00 -
105.4 -
1.51-
50% of 10 duels -
67% of 3 situations -
Nuke3
67% -
0.72 -
84.9 -
0.99-
27% of 15 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m3jo plays

Across 78 matches m3jo averages K/R 0.78, ADR 85.1 and a rating of 1.10. Biggest strength: Headshot rate at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 60% headshots. The strongest map is Mirage with a 65% win rate in 23 matches. In 37 of 78 matches the rating was 1.10 or higher (47%), in 22 it was below 0.90. In 78 matches with detailed stats: 20 4Ks and 0 aces. Best month by rating: August 2026 at 1.19. m3jo loses the most ELO on Mirage (−40 ELO, win rate 65%). Improved over the last three months: ELO +355, Clutch 1v1 +29 pp. Got weaker: K/R −0.07, Rating −0.13, ADR −7.7, Win rate −13 pp, First kills −4 pp. Unchanged in recent months: Headshots at 60%. Last 30 days: 37 matches, win rate 54%, net ELO −67.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.