m3fistofeles

Poland
199 matches tracked 23 matches in 30 days
Last updated:

How does m3fistofeles play?

Rating 1.03 K/R 0.73 ADR 81.4 from 199 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 199 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 13% good 1.10 to 1.29 24% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).

Level 9

Compared with 1,630 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (48%).

Headshot rate 53%+5 pp · Ø 48% better than 76%
AWP share of kills 8%−3 pp · Ø 11% better than 46%
K/D 1.04+0.03 · Ø 1.01 better than 66%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.5% of rounds and so just above the average (13.3%).

2K rounds 13.5%+0.2 pp · Ø 13.3% better than 58%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 27x 4K, 3 aces in 174 matches

Utility and deaths

Average
Nades, flashes and deaths

5.9 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 5.9+1.7 · Ø 4.2 better than 87%
Enemies flashed per round 0.33+0.05 · Ø 0.28 better than 67%
Deaths per round 71%−1 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +9 pp, ELO +518
= Stayed the same
K/R at 0.74, Rating at 1.04, ADR at 81.8
▼ Got worse
Headshots −6 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: September 2026 with 0.75. Last 3 months: 0.74 (at the start 0.72). Just above the average (0.73).

Patterns

From the last 199 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −99 ELO
23 matches · 30% win rate
On Ancient −67 ELO
21 matches · 43% win rate
Between 12:00 and 18:00 −24 ELO, win rate 49%
On Mondays +40 ELO, win rate 43%

m3fistofeles loses the most ELO in match 3 of the day: −99 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.03 · Vertigo
  3. Most kills in a match: 31 · Anubis

Maps in detail

from the last 199 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
48% better than 39%
0.71 better than 40%
79.4 better than 48%
1.00 better than 44%
46% of 188 duels better than 27%
41% of 29 situations better than 59%
Mirage44
61% better than 86%
0.73 right on the average
79.5 better than 50%
1.04 better than 61%
55% of 177 duels better than 75%
50% of 24 situations better than 80%
Anubis27
52% better than 52%
0.77 better than 72%
85.4 better than 79%
1.09 better than 77%
53% of 137 duels better than 65%
38% of 24 situations better than 48%
Ancient21
43% better than 26%
0.71 better than 37%
79.0 better than 42%
0.99 better than 42%
49% of 95 duels better than 42%
43% of 14 situations better than 61%
Cache21
57% -
0.74 -
86.2 -
1.01-
56% of 108 duels -
57% of 14 situations -
Nuke21
67% better than 82%
0.71 better than 32%
77.6 better than 32%
1.00 better than 36%
47% of 101 duels better than 23%
71% of 7 situations better than 97%
Inferno15
40% better than 15%
0.75 better than 62%
84.3 better than 71%
1.00 better than 43%
46% of 69 duels better than 21%
20% of 5 situations better than 10%
Vertigo4
100% -
0.91 -
88.8 -
1.31-
52% of 25 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m3fistofeles plays

Across 199 matches m3fistofeles averages K/R 0.73, ADR 81.4 and a rating of 1.03. Biggest strength: Utility damage per round at 5.9, better than 87% of level 9 players. Averages 16.3 kills per match with 53% headshots. The strongest map is Nuke with a 67% win rate in 21 matches. In 79 of 199 matches the rating was 1.10 or higher (40%), in 70 it was below 0.90. In 174 matches with detailed stats: 27 4Ks and 3 aces. Best month by rating: August 2026 at 1.04. m3fistofeles loses the most ELO in match 3 of the day (−99 ELO, win rate 30%). Things go best on Mirage (+144 ELO, win rate 61%). Match no. 4 of the day goes best: 76% win rate, +66 ELO. Improved over the last three months: Win rate +9 pp, ELO +518. Got weaker: Headshots −6 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.04, ADR at 81.8. Last 30 days: 23 matches, win rate 52%, net ELO +59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.