m1kra_mOnesy

China
On FACEIT since 2017 255 matches tracked 73 matches in 30 days
ELO ▼ 92
2,997
30-day peak: 3,089
Rank EU ▼ 373 places
#8,912
China #251 in China
30 days · prev. #8,539 · best #7,101
Last updated:

How does m1kra_mOnesy play?

Rating 1.15 K/R 0.82 ADR 88.3 from 255 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 255 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 27% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average.
Multi-kills
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (243 matches).

2,750-2,999 ELO

Compared with 11,820 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 56%+4 pp · Ø 52% better than 79%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 51%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.05).

Headshot rate 54%+2 pp · Ø 52% better than 65%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 1.16+0.11 · Ø 1.05 better than 78%
Pistol kills per match 3.8
Knife kills 1 in 255 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so clearly above the average (13.5%).

2K rounds 15.4%+1.9 pp · Ø 13.5% better than 85%
3K rounds 4.9%+0.6 pp · Ø 4.3% better than 74%
MVPs per match 2.7+0.3 · Ø 2.4 better than 79%
4Ks and aces 67x 4K, 10 aces in 243 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.0).

Utility hit rate 37%+3 pp · Ø 34% better than 71%
Utility damage per round 2.9−1.1 · Ø 4.0 better than 19%
Enemies flashed per round 0.310.00 · Ø 0.31 right on the average
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether m1kra_mOnesy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 243 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.77
FebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.89.

Patterns

From the last 255 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −117 ELO
90 matches · 48% win rate
On Dust 2 −116 ELO
73 matches · 53% win rate
Between 0:00 and 6:00 −109 ELO, win rate 47%
On Wednesdays −71 ELO, win rate 44%

m1kra_mOnesy loses the most ELO on Mirage: −117 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Inferno
  2. Highest rating in a match: 2.64 · Dust 2
  3. Longest win streak: 8 wins in a row · Dust 2
  4. Most kills in a match: 48 · Mirage

Maps in detail

from the last 255 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage90
48% better than 27%
0.83 better than 81%
89.5 better than 83%
1.15 better than 79%
56% of 450 duels better than 73%
38% of 56 situations right on the average
Dust 273
53% right on the average
0.80 better than 72%
84.4 better than 63%
1.15 better than 76%
55% of 325 duels better than 66%
40% of 40 situations better than 54%
Anubis44
59% better than 67%
0.85 better than 88%
92.4 better than 91%
1.17 better than 83%
57% of 185 duels better than 75%
32% of 31 situations better than 32%
Nuke23
61% better than 66%
0.81 better than 67%
87.1 better than 70%
1.19 better than 78%
55% of 112 duels better than 60%
38% of 13 situations right on the average
Ancient17
47% better than 27%
0.81 better than 74%
90.8 better than 85%
1.15 better than 78%
64% of 87 duels better than 96%
40% of 5 situations better than 54%
Cache6
83% -
0.81 -
90.3 -
1.17-
58% of 24 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m1kra_mOnesy plays

Across 255 matches m1kra_mOnesy averages K/R 0.82, ADR 88.3 and a rating of 1.15. Biggest strength: Damage per round (ADR) at 88.3, better than 83% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.9, better than only 19% of level 10 · 2,750-2,999 ELO players. Averages 18.2 kills per match with 54% headshots. The strongest map is Nuke with a 61% win rate in 23 matches. In 136 of 255 matches the rating was 1.10 or higher (53%), in 72 it was below 0.90. In 243 matches with detailed stats: 67 4Ks and 10 aces. Best month by rating: August 2026 at 1.23. m1kra_mOnesy loses the most ELO on Mirage (−117 ELO, win rate 48%). Things go best on Nuke (+30 ELO, win rate 61%). Last 30 days: 73 matches, win rate 48%, net ELO −41.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.